FE ScatterOp
ScatterOp
Creates randomly located points on a surface.
Inputs
The Input Surface is used to place random points generated into the Output Surface.
Parameters
The Map Template File can be used to scale density based on raster texture.
This may be a UDIM specification.
The Density specifies the number of output points per unit area on the input surface.
Maps will scale the density, if they are used.
Status
prototype
tested in Houdini
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