#include <opengl/opengl.pmh>
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#define | DGL_VERTEXARRAY TRUE |
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#define | DGL_LINEWIDTH TRUE |
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#define | DGL_ANTIALIAS_LINE TRUE |
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#define | DGL_POINT_ON_LINE FALSE |
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#define | DGL_THREAD_LOCKING TRUE |
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#define | DGL_CHECK_ERROR (FE_CODEGEN<=FE_DEBUG) |
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#define | DGL_CHECK_ALPHA FALSE |
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#define | DGL_REAL GL_FLOAT |
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