#include <houdini/houdini.pmh>
#include <DM/DM_Defines.h>
#include <DM/DM_ViewportType.h>
#include <GR/GR_DisplayOption.h>
#include <GU/GU_PrimCircle.h>
#include <MSS/MSS_SingleOpState.h>
#include <RE/RE_Render.h>
#include <RE/RE_Material.h>
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#define | FE_HBR_DISCOVER_DEBUG FALSE |
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#define | FE_HBR_EVENT_DEBUG FALSE |
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#define | FE_HBR_RENDER_DEBUG FALSE |
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#define | FE_HBR_CAMERA_DEBUG FALSE |
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#define | MSS_CLICK_BUTTONS (DM_PRIMARY_BUTTON|DM_SECONDARY_BUTTON) |
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FE_DL_EXPORT void | newModelState (BM_ResourceManager *a_pManager) |
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