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BWORD | fe::makeFrame (SpatialTransform &a_frame, const SpatialVector &a_0, const SpatialVector &a_1, const SpatialVector &a_2, const SpatialVector &a_offset) |
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BWORD | fe::makeFrame (SpatialTransform &a_frame, const SpatialVector &a_0, const SpatialVector &a_1, const SpatialVector &a_2, const SpatialTransform &a_transform) |
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BWORD | fe::makeFrame (SpatialTransform &a_frame, const SpatialVector &a_location, const SpatialVector &a_direction, const SpatialVector &a_up) |
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BWORD | fe::makeFrameCameraZ (SpatialTransform &a_frame, const SpatialVector &a_location, const SpatialVector &a_yDir, const SpatialVector &a_cameraZ) |
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BWORD | fe::makeFrameTangentX (SpatialTransform &a_frame, const SpatialVector &a_location, const SpatialVector &a_tangentX, const SpatialVector &a_normalY) |
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BWORD | fe::makeFrameNormalY (SpatialTransform &a_frame, const SpatialVector &a_location, const SpatialVector &a_tangentX, const SpatialVector &a_normalY) |
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BWORD | fe::makeFrameNormalZ (SpatialTransform &a_frame, const SpatialVector &a_location, const SpatialVector &a_tangentX, const SpatialVector &a_normalZ) |
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