7 #ifndef __intelligence_Theater_h__ 8 #define __intelligence_Theater_h__ 29 Theater(
void) { setName(
"Theater"); }
34 add(cameraLoc, FE_SPEC(
"ai:cameraLoc",
35 "Location of camera"));
36 add(cameraAt, FE_SPEC(
"ai:cameraAt",
37 "Direction of camera"));
38 add(cameraUp, FE_SPEC(
"ai:cameraUp",
39 "Up vector of camera"));
40 add(viewpoint, FE_USE(
"ai:viewpoint"));
42 add(directorI, FE_SPEC(
"ai:DirectorI",
43 "DirectorI behavior manipulator"));
44 add(behaviorPalette, FE_SPEC(
"ai:behaviorPal",
45 "Palette of behaviors"));
kernel
Definition: namespace.dox:3
Bound accessor in a RecordView.
Definition: RecordView.h:147
Theater RecordView.
Definition: Theater.h:19
virtual void initializeRecord(void)
Called at instantiation to initialize attributes.
Definition: Theater.h:47
void createAndSetComponent(String componentName)
Create a named component for the attribute.
Definition: RecordView.h:236
virtual void initializeRecord(void)
Called at instantiation to initialize attributes.
Definition: Arena.h:50
Arena RecordView.
Definition: Arena.h:19
virtual void addFunctors(void)
Called at instantiation to add functors.
Definition: Arena.h:32
virtual void addFunctors(void)
Called at instantiation to add functors.
Definition: Theater.h:30