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typedef Vector< 3, double > | fe::Vector3d |
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typedef Vector< 3, float > | fe::Vector3f |
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typedef Vector< 3, FE_UWORD > | fe::Vector3u |
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typedef Vector< 3, int > | fe::Vector3i |
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typedef Vector< 3, Real > | fe::Vector3 |
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template<class T > |
Vector< 3, T > & | fe::cross3 (Vector< 3, T > &r, const Vector< 3, T > &lhs, const Vector< 3, T > &rhs) |
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template<class T > |
Vector< 3, T > | fe::cross3 (const Vector< 3, T > &lhs, const Vector< 3, T > &rhs) |
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template<class T > |
Vector< 3, T > & | fe::cross (Vector< 3, T > &r, const Vector< 3, T > &lhs, const Vector< 3, T > &rhs) |
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template<class T > |
Vector< 3, T > | fe::cross (const Vector< 3, T > &lhs, const Vector< 3, T > &rhs) |
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template<class T > |
Vector< 3, T > & | fe::set (Vector< 3, T > &lhs) |
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template<class T , typename U > |
Vector< 3, T > & | fe::set (Vector< 3, T > &lhs, U x) |
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template<class T , typename U , typename V > |
Vector< 3, T > & | fe::set (Vector< 3, T > &lhs, U x, V y) |
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template<class T , typename U , typename V , typename W > |
Vector< 3, T > & | fe::set (Vector< 3, T > &lhs, U x, V y, W z) |
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