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fe::Color Member List

This is the complete list of members for fe::Color, including all inherited members.

addScaled(Vector< N, Real > &lhs, U scalar, const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
Color(void) (defined in fe::Color)fe::Colorinline
Color(Real r, Real g, Real b=(Real) 0, Real a=(Real) 1) (defined in fe::Color)fe::Colorinline
Color(const Vector< 3, Real > &other) (defined in fe::Color)fe::Colorinline
Color(const Vector< 4, Real > &other) (defined in fe::Color)fe::Colorinline
Color(const Vector< 3, U > &other) (defined in fe::Color)fe::Colorinline
Color(const Vector< 4, U > &other) (defined in fe::Color)fe::Colorinline
Color(const Real *array) (defined in fe::Color)fe::Colorinline
cross3(Vector< 4, Real > &r, const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
cross3(const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
cross3(Vector< FE_VDIM, F32 > &r, const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
cross3(const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
dot(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
dot(const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
dot(const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
equivalent(const Matrix< 3, 4, Real > &lhs, const Matrix< 3, 4, Real > &rhs, U margin)fe::Vector< 4, Real >related
equivalent(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs, U margin)fe::Vector< 4, Real >related
m_data (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >
magnitude(const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
magnitude(const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
magnitude(const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
magnitudeSquared(const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
magnitudeSquared(const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
magnitudeSquared(const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
multiply(Vector< M, Real > &b, const Matrix< M, N, Real > &A, const Vector< N, U > &x)fe::Vector< 4, Real >related
multiply(const Matrix< M, N, Real > &A, const Vector< N, U > &x)fe::Vector< 4, Real >related
normalize(Vector< N, Real > &vec)fe::Vector< 4, Real >related
normalize(Vector< 4, Real > &vector)fe::Vector< 4, Real >related
normalize(Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
normalizeSafe(Vector< N, Real > &vec)fe::Vector< 4, Real >related
normalizeSafe(Vector< 4, Real > &vector)fe::Vector< 4, Real >related
normalizeSafe(Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
operator!=(const Vector< N, Real > &other) const (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
operator*(const Matrix< M, N, Real > &lhs, const Vector< N, U > &rhs)fe::Vector< 4, Real >related
operator*(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
operator*(const U lhs, const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
operator*(const Vector< N, Real > &lhs, const U &rhs)fe::Vector< 4, Real >related
operator*(const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
operator*(const U lhs, const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
operator*(const Vector< 4, Real > &lhs, const U rhs)fe::Vector< 4, Real >related
operator*(const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
operator*(const Real lhs, const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
operator*(const Vector< FE_VDIM, F32 > &lhs, const Real rhs)fe::Vector< 4, Real >related
operator*=(Vector< N, Real > &lhs, const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
operator*=(Vector< N, Real > &lhs, const Vector< M, Real > &rhs)fe::Vector< 4, Real >related
operator*=(Vector< N, Real > &lhs, U scale)fe::Vector< 4, Real >related
operator*=(Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
operator*=(Vector< 4, Real > &lhs, U scale)fe::Vector< 4, Real >related
operator*=(Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
operator*=(Vector< FE_VDIM, F32 > &lhs, Real rhs)fe::Vector< 4, Real >related
operator+(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
operator+(const Vector< N, Real > &lhs, const Vector< M, Real > &rhs)fe::Vector< 4, Real >related
operator+(const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
operator+(const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
operator+=(Vector< N, Real > &lhs, const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
operator+=(Vector< N, Real > &lhs, const Vector< M, Real > &rhs)fe::Vector< 4, Real >related
operator+=(Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
operator+=(Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
operator-(const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
operator-(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
operator-(const Vector< N, Real > &lhs, const Vector< M, Real > &rhs)fe::Vector< 4, Real >related
operator-(const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
operator-(const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
operator-(const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
operator-(const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
operator-=(Vector< N, Real > &lhs, const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
operator-=(Vector< N, Real > &lhs, const Vector< M, Real > &rhs)fe::Vector< 4, Real >related
operator-=(Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs)fe::Vector< 4, Real >related
operator-=(Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
operator/(const Vector< N, Real > &lhs, const U &rhs)fe::Vector< 4, Real >related
operator=(const Real *array) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
operator=(const Vector< N, Real > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
operator=(const Vector< N, U > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
operator=(const Vector< N+1, Real > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
operator=(const Vector< N+1, U > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
operator=(const Vector< N+2, U > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
operator=(const Vector< N-1, U > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
operator=(const Vector< N-2, U > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
operator==(const Vector< N, Real > &other) const (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
operator==(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
operator[](unsigned int index) const (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
operator[](unsigned int index) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
print(const Vector< N, Real > &vec)fe::Vector< 4, Real >related
print(const Vector< 4, Real > &vector)fe::Vector< 4, Real >related
print(const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
raw(void) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
raw(void) const (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
scaleAndAdd(Vector< N, Real > &lhs, U scalar, const Vector< N, Real > &rhs)fe::Vector< 4, Real >related
set(Vector< N, Real > &lhs)fe::Vector< 4, Real >related
set(Vector< 4, Real > &r)fe::Vector< 4, Real >related
set(Vector< 4, Real > &r, U x)fe::Vector< 4, Real >related
set(Vector< 4, Real > &r, U x, V y)fe::Vector< 4, Real >related
set(Vector< 4, Real > &r, U x, V y, W z)fe::Vector< 4, Real >related
set(Vector< 4, Real > &r, U x, V y, W z, X w)fe::Vector< 4, Real >related
set(Vector< FE_VDIM, F32 > &r)fe::Vector< 4, Real >related
set(Vector< FE_VDIM, F32 > &r, Real x)fe::Vector< 4, Real >related
set(Vector< FE_VDIM, F32 > &r, Real x, U y)fe::Vector< 4, Real >related
set(Vector< FE_VDIM, F32 > &r, Real x, U y, V z)fe::Vector< 4, Real >related
set(Vector< FE_VDIM, F32 > &r, Real x, U y, V z, W w)fe::Vector< 4, Real >related
setAll(Vector< N, Real > &lhs, const U value)fe::Vector< 4, Real >related
setAll(Vector< FE_VDIM, F32 > &lhs, Real value)fe::Vector< 4, Real >related
setAt(Vector< N, Real > &lhs, U32 index, const U value)fe::Vector< 4, Real >related
setAt(Vector< 4, Real > &lhs, U32 index, U value)fe::Vector< 4, Real >related
setAt(Vector< FE_VDIM, F32 > &lhs, U32 index, Real value)fe::Vector< 4, Real >related
size(const Vector< N, Real > &lhs)fe::Vector< 4, Real >related
size(const Vector< 4, Real > &lhs)fe::Vector< 4, Real >related
size(const Vector< FE_VDIM, F32 > &lhs)fe::Vector< 4, Real >related
temp(void) const (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
transposeMultiply(const Matrix< M, N, Real > &A, const Vector< N, Real > &x)fe::Vector< 4, Real >related
unit(const Vector< N, Real > &vec)fe::Vector< 4, Real >related
unit(const Vector< 4, Real > &vector)fe::Vector< 4, Real >related
unit(const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
unitSafe(const Vector< N, Real > &vec)fe::Vector< 4, Real >related
unitSafe(const Vector< 4, Real > &vector)fe::Vector< 4, Real >related
unitSafe(const Vector< FE_VDIM, F32 > &rhs)fe::Vector< 4, Real >related
Vector(void) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(const Vector< N, Real > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(const Vector< N, U > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(const Vector< N+1, U > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(const Vector< N+2, U > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(const Vector< N-1, U > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(const Vector< N-2, U > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(const Real *array) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(Real x, Real y, Real z, Real w, Real v, Real u) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(Real x, Real y, Real z, Real w, Real v) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(Real x, Real y, Real z, Real w) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(Real x, Real y, Real z) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(Real x, Real y) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(Real x) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(void) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline
Vector(const Vector< 2, U > &other) (defined in fe::Vector< 4, Real >)fe::Vector< 4, Real >inline