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This is the complete list of members for fe::Color, including all inherited members.
addScaled(Vector< N, Real > &lhs, U scalar, const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
Color(void) (defined in fe::Color) | fe::Color | inline |
Color(Real r, Real g, Real b=(Real) 0, Real a=(Real) 1) (defined in fe::Color) | fe::Color | inline |
Color(const Vector< 3, Real > &other) (defined in fe::Color) | fe::Color | inline |
Color(const Vector< 4, Real > &other) (defined in fe::Color) | fe::Color | inline |
Color(const Vector< 3, U > &other) (defined in fe::Color) | fe::Color | inline |
Color(const Vector< 4, U > &other) (defined in fe::Color) | fe::Color | inline |
Color(const Real *array) (defined in fe::Color) | fe::Color | inline |
cross3(Vector< 4, Real > &r, const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
cross3(const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
cross3(Vector< FE_VDIM, F32 > &r, const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
cross3(const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
dot(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
dot(const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
dot(const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
equivalent(const Matrix< 3, 4, Real > &lhs, const Matrix< 3, 4, Real > &rhs, U margin) | fe::Vector< 4, Real > | related |
equivalent(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs, U margin) | fe::Vector< 4, Real > | related |
m_data (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | |
magnitude(const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
magnitude(const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
magnitude(const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
magnitudeSquared(const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
magnitudeSquared(const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
magnitudeSquared(const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
multiply(Vector< M, Real > &b, const Matrix< M, N, Real > &A, const Vector< N, U > &x) | fe::Vector< 4, Real > | related |
multiply(const Matrix< M, N, Real > &A, const Vector< N, U > &x) | fe::Vector< 4, Real > | related |
normalize(Vector< N, Real > &vec) | fe::Vector< 4, Real > | related |
normalize(Vector< 4, Real > &vector) | fe::Vector< 4, Real > | related |
normalize(Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
normalizeSafe(Vector< N, Real > &vec) | fe::Vector< 4, Real > | related |
normalizeSafe(Vector< 4, Real > &vector) | fe::Vector< 4, Real > | related |
normalizeSafe(Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
operator!=(const Vector< N, Real > &other) const (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
operator*(const Matrix< M, N, Real > &lhs, const Vector< N, U > &rhs) | fe::Vector< 4, Real > | related |
operator*(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
operator*(const U lhs, const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
operator*(const Vector< N, Real > &lhs, const U &rhs) | fe::Vector< 4, Real > | related |
operator*(const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
operator*(const U lhs, const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
operator*(const Vector< 4, Real > &lhs, const U rhs) | fe::Vector< 4, Real > | related |
operator*(const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
operator*(const Real lhs, const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
operator*(const Vector< FE_VDIM, F32 > &lhs, const Real rhs) | fe::Vector< 4, Real > | related |
operator*=(Vector< N, Real > &lhs, const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
operator*=(Vector< N, Real > &lhs, const Vector< M, Real > &rhs) | fe::Vector< 4, Real > | related |
operator*=(Vector< N, Real > &lhs, U scale) | fe::Vector< 4, Real > | related |
operator*=(Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
operator*=(Vector< 4, Real > &lhs, U scale) | fe::Vector< 4, Real > | related |
operator*=(Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
operator*=(Vector< FE_VDIM, F32 > &lhs, Real rhs) | fe::Vector< 4, Real > | related |
operator+(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
operator+(const Vector< N, Real > &lhs, const Vector< M, Real > &rhs) | fe::Vector< 4, Real > | related |
operator+(const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
operator+(const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
operator+=(Vector< N, Real > &lhs, const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
operator+=(Vector< N, Real > &lhs, const Vector< M, Real > &rhs) | fe::Vector< 4, Real > | related |
operator+=(Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
operator+=(Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
operator-(const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
operator-(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
operator-(const Vector< N, Real > &lhs, const Vector< M, Real > &rhs) | fe::Vector< 4, Real > | related |
operator-(const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
operator-(const Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
operator-(const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
operator-(const Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
operator-=(Vector< N, Real > &lhs, const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
operator-=(Vector< N, Real > &lhs, const Vector< M, Real > &rhs) | fe::Vector< 4, Real > | related |
operator-=(Vector< 4, Real > &lhs, const Vector< 4, Real > &rhs) | fe::Vector< 4, Real > | related |
operator-=(Vector< FE_VDIM, F32 > &lhs, const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
operator/(const Vector< N, Real > &lhs, const U &rhs) | fe::Vector< 4, Real > | related |
operator=(const Real *array) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
operator=(const Vector< N, Real > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
operator=(const Vector< N, U > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
operator=(const Vector< N+1, Real > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
operator=(const Vector< N+1, U > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
operator=(const Vector< N+2, U > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
operator=(const Vector< N-1, U > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
operator=(const Vector< N-2, U > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
operator==(const Vector< N, Real > &other) const (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
operator==(const Vector< N, Real > &lhs, const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
operator[](unsigned int index) const (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
operator[](unsigned int index) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
print(const Vector< N, Real > &vec) | fe::Vector< 4, Real > | related |
print(const Vector< 4, Real > &vector) | fe::Vector< 4, Real > | related |
print(const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
raw(void) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
raw(void) const (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
scaleAndAdd(Vector< N, Real > &lhs, U scalar, const Vector< N, Real > &rhs) | fe::Vector< 4, Real > | related |
set(Vector< N, Real > &lhs) | fe::Vector< 4, Real > | related |
set(Vector< 4, Real > &r) | fe::Vector< 4, Real > | related |
set(Vector< 4, Real > &r, U x) | fe::Vector< 4, Real > | related |
set(Vector< 4, Real > &r, U x, V y) | fe::Vector< 4, Real > | related |
set(Vector< 4, Real > &r, U x, V y, W z) | fe::Vector< 4, Real > | related |
set(Vector< 4, Real > &r, U x, V y, W z, X w) | fe::Vector< 4, Real > | related |
set(Vector< FE_VDIM, F32 > &r) | fe::Vector< 4, Real > | related |
set(Vector< FE_VDIM, F32 > &r, Real x) | fe::Vector< 4, Real > | related |
set(Vector< FE_VDIM, F32 > &r, Real x, U y) | fe::Vector< 4, Real > | related |
set(Vector< FE_VDIM, F32 > &r, Real x, U y, V z) | fe::Vector< 4, Real > | related |
set(Vector< FE_VDIM, F32 > &r, Real x, U y, V z, W w) | fe::Vector< 4, Real > | related |
setAll(Vector< N, Real > &lhs, const U value) | fe::Vector< 4, Real > | related |
setAll(Vector< FE_VDIM, F32 > &lhs, Real value) | fe::Vector< 4, Real > | related |
setAt(Vector< N, Real > &lhs, U32 index, const U value) | fe::Vector< 4, Real > | related |
setAt(Vector< 4, Real > &lhs, U32 index, U value) | fe::Vector< 4, Real > | related |
setAt(Vector< FE_VDIM, F32 > &lhs, U32 index, Real value) | fe::Vector< 4, Real > | related |
size(const Vector< N, Real > &lhs) | fe::Vector< 4, Real > | related |
size(const Vector< 4, Real > &lhs) | fe::Vector< 4, Real > | related |
size(const Vector< FE_VDIM, F32 > &lhs) | fe::Vector< 4, Real > | related |
temp(void) const (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
transposeMultiply(const Matrix< M, N, Real > &A, const Vector< N, Real > &x) | fe::Vector< 4, Real > | related |
unit(const Vector< N, Real > &vec) | fe::Vector< 4, Real > | related |
unit(const Vector< 4, Real > &vector) | fe::Vector< 4, Real > | related |
unit(const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
unitSafe(const Vector< N, Real > &vec) | fe::Vector< 4, Real > | related |
unitSafe(const Vector< 4, Real > &vector) | fe::Vector< 4, Real > | related |
unitSafe(const Vector< FE_VDIM, F32 > &rhs) | fe::Vector< 4, Real > | related |
Vector(void) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(const Vector< N, Real > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(const Vector< N, U > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(const Vector< N+1, U > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(const Vector< N+2, U > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(const Vector< N-1, U > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(const Vector< N-2, U > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(const Real *array) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(Real x, Real y, Real z, Real w, Real v, Real u) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(Real x, Real y, Real z, Real w, Real v) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(Real x, Real y, Real z, Real w) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(Real x, Real y, Real z) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(Real x, Real y) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(Real x) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(void) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |
Vector(const Vector< 2, U > &other) (defined in fe::Vector< 4, Real >) | fe::Vector< 4, Real > | inline |