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This is the complete list of members for fe::ext::Blade, including all inherited members.
bend(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
bindBary(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
bindFace(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
Blade(void) (defined in fe::ext::Blade) | fe::ext::Blade | |
breakAngle(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
breakAngleRandom(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
buckling(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
collider(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
collisionGap(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
CollisionMethod enum name (defined in fe::ext::Blade) | fe::ext::Blade | |
collisionMethod(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
computeAngles(U32 a_index, Vector4 &a_rAngle, const SpatialVector *a_pDelta) (defined in fe::ext::Blade) | fe::ext::Blade | private |
deformed(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
drag(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
dragRandom(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
driver(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
e_boundingSphere enum value (defined in fe::ext::Blade) | fe::ext::Blade | |
e_nearestPoint enum value (defined in fe::ext::Blade) | fe::ext::Blade | |
e_rayCastHalvsies enum value (defined in fe::ext::Blade) | fe::ext::Blade | |
e_rayCastOneStep enum value (defined in fe::ext::Blade) | fe::ext::Blade | |
elasticAngle(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
elasticAngleRandom(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
facing(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
forceIn(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
grabBias(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
grabBiasRandom(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
grabbing(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
halfingSteps(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
location(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
locationDef(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
locationRef(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
m_bend (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_bindBary (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_bindFace (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_breakAngle (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_breakAngleRandom (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_buckling (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_collisionGap (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_contact (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_dfdx (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_drag (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_dragRandom (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_elasticAngle (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_elasticAngleRandom (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_facing (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_forceIn (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_grabBias (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_grabBiasRandom (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_grabbing (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_h (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_halfingSteps (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_hdfdx (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_invA (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_kink (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_kinkForward (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_length (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_location (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_locationDef (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_locationRef (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_mass (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_method (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_plasticAngle (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_popAngle (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_popAngleRandom (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_recoveryAngle (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_recoveryAngleRandom (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_restAngle (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_restFacing (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_restLength (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_restoration (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_restorationRandom (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_spCollider (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_spDeformed (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_spDrawDebug (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_spDriver (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_t (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_tangent (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_tangentBias (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_tension (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_tensionRandom (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_turbulence (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_velocity (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_velocityIn (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_wind (defined in fe::ext::Blade) | fe::ext::Blade | private |
m_y (defined in fe::ext::Blade) | fe::ext::Blade | private |
mass(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
popAngle(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
popAngleRandom(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
populate(void) (defined in fe::ext::Blade) | fe::ext::Blade | |
recoveryAngle(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
recoveryAngleRandom(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
restoration(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
restorationRandom(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setBend(Real a_bend) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setBreakAngle(Real a_breakAngle) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setBreakAngleRandom(Real a_breakAngleRandom) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setBuckling(BWORD a_buckling) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setCollider(sp< SurfaceI > a_spSurfaceI) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setCollisionGap(Real a_collisionGap) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setCollisionMethod(CollisionMethod a_method) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setDeformed(sp< SurfaceI > a_spSurfaceI) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setDrag(Real a_drag) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setDragRandom(Real a_dragRandom) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setDrawDebug(sp< DrawI > a_spDrawDebug) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setDriver(sp< SurfaceI > a_spSurfaceI) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setElasticAngle(Real a_elasticAngle) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setElasticAngleRandom(Real a_elasticAngleRandom) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setGrabBias(Real a_grabBias) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setGrabBiasRandom(Real a_grabBiasRandom) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setGrabbing(BWORD a_grabbing) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setHalfingSteps(I32 a_halfingSteps) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setMass(Real a_mass) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setPopAngle(Real a_popAngle) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setPopAngleRandom(Real a_popAngleRandom) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setRecoveryAngle(Real a_recoveryAngle) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setRecoveryAngleRandom(Real a_recoveryAngleRandom) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setRestoration(Real a_restoration) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setRestorationRandom(Real a_restorationRandom) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setTension(Real a_tension) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setTensionRandom(Real a_tensionRandom) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setTime(Real a_t) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setTimeStep(Real a_h) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setTurbulence(Real a_turbulence) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
setWind(Real a_wind) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
step(U32 a_index) (defined in fe::ext::Blade) | fe::ext::Blade | |
storeAsRest(U32 a_index) (defined in fe::ext::Blade) | fe::ext::Blade | |
tangent(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
tension(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
tensionRandom(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
time(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
timeStep(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
turbulence(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
velocity(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
velocityIn(void) (defined in fe::ext::Blade) | fe::ext::Blade | inline |
wind(void) const (defined in fe::ext::Blade) | fe::ext::Blade | inline |
~Blade(void) (defined in fe::ext::Blade) | fe::ext::Blade | inlinevirtual |