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This is the complete list of members for fe::ext::DrawOpenGL, including all inherited members.
abandon(void) | fe::Counted | inlinevirtual |
abandonHandle(void) (defined in fe::Handled< Component >) | fe::Handled< Component > | inlineprotected |
acquire(void) | fe::Component | inlinevirtual |
Handled< Component >::acquire(int &rCount) | fe::Counted | inlinevirtual |
activateBlending(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
addInitializer(InitializeFunction function) (defined in fe::Initialized) | fe::Initialized | inlineprotected |
adjoin(sp< Component > spComponent) | fe::Component | |
antialias(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
assureFont(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
backfaceCulling(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
beginArrays(const SpatialVector *vertex, const SpatialVector *normal, const Array< I32 > *vertexMap, const Vector2 *texture, U32 vertices, BWORD multicolor, const Color *color, sp< DrawBufferI > spDrawBuffer, BWORD normals, BWORD blending) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
bindTexture(sp< ImageI > spImageI, I32 imageID) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
brightness(void) | fe::ext::DrawCommon | inlinevirtual |
checkForError(String a_location) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protectedstatic |
checkUnload(sp< Library > &pLibrary, Component *pComponent=NULL) | fe::Component | related |
clearInput(void) | fe::ext::DrawCommon | inlinevirtual |
clone(Protectable *pInstance=NULL) (defined in fe::Protectable) | fe::Protectable | inlinevirtual |
Component(void) (defined in fe::Component) | fe::Component | |
contrast(void) | fe::ext::DrawCommon | inlinevirtual |
count(void) const | fe::Counted | inline |
Counted(void) (defined in fe::Counted) | fe::Counted | inline |
create(const String &implementation, BWORD quiet=FALSE) const | fe::Component | |
createBuffer(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | virtual |
createDefaultTexture(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
createDefaultView(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protectedvirtual |
createTexture(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
disjoin(void) | fe::Component | |
draw(cp< DrawableI > cpDrawableI, const Color *color) | fe::ext::DrawCommon | virtual |
draw(cp< DrawableI > cpDrawableI, const Color *color, sp< DrawBufferI > spDrawBuffer) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawAlignedText(const SpatialVector &location, const String text, const Color &color) | fe::ext::DrawOpenGL | virtual |
drawArc(const SpatialTransform &transform, const SpatialVector *scale, Real startangle, Real endangle, const Color &color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawAxes(Real scale) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawBox(const Box2 &box, const Color &color) | fe::ext::DrawCommon | virtual |
drawBox(const Box2i &box, const Color &color) | fe::ext::DrawCommon | virtual |
drawBox(const Box3 &box, const Color &color) | fe::ext::DrawCommon | virtual |
drawChain(void) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlinevirtual |
drawCircle(const SpatialTransform &transform, const SpatialVector *scale, const Color &color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
DrawCommon(void) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | |
drawCurve(const SpatialVector *vertex, const SpatialVector *normal, const Real *radius, U32 vertices, BWORD multicolor, const Color *color) | fe::ext::DrawCommon | virtual |
drawCylinder(const SpatialTransform &transform, const SpatialVector *scale, Real baseScale, const Color &color, U32 slices) | fe::ext::DrawCommon | virtual |
drawCylinder(const SpatialVector &location1, const SpatialVector &location2, Real radius1, Real radius2, const Color &color, U32 slices) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawCylinderGLU(const SpatialTransform &transform, const SpatialVector *scale, Real baseScale, const Color &color, U32 slices) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
drawCylinders(const SpatialTransform *transform, const SpatialVector *scale, const Real *baseScale, const U32 *slices, U32 cylinders, BWORD multicolor, const Color *color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawLines(const SpatialVector *vertex, const SpatialVector *normal, U32 vertices, StripMode strip, BWORD multicolor, const Color *color, BWORD multiradius, const Real *radius, const Vector3i *element, U32 elementCount, sp< DrawBufferI > spDrawBuffer) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | virtual |
fe::ext::DrawCommon::drawLines(const SpatialVector *vertex, const SpatialVector *normal, U32 vertices, StripMode strip, BWORD multicolor, const Color *color) | fe::ext::DrawCommon | virtual |
drawLinesInternal(const SpatialVector *vertex, const SpatialVector *normal, const Vector2 *texture, U32 vertices, StripMode strip, BWORD multicolor, const Color *color, BWORD multiradius, const Real *radius, const Vector3i *element, U32 elementCount, sp< DrawBufferI > spDrawBuffer) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protectedvirtual |
drawMarker(Real radius, const Color &color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawMode(void) const | fe::ext::DrawCommon | inlinevirtual |
DrawOpenGL() (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | |
drawPoints(const SpatialVector *vertex, const SpatialVector *normal, U32 vertices, BWORD multicolor, const Color *color, sp< DrawBufferI > spDrawBuffer) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | virtual |
fe::ext::DrawCommon::drawPoints(const SpatialVector *vertex, const SpatialVector *normal, U32 vertices, BWORD multicolor, const Color *color) | fe::ext::DrawCommon | virtual |
drawPolys(U32 grain, const SpatialVector *vertex, const SpatialVector *normal, const Vector2 *texture, U32 vertices, StripMode strip, BWORD multicolor, const Color *color, const Array< I32 > *vertexMap, const Array< I32 > *hullPointMap, const Array< Vector4i > *hullFacePoint, sp< DrawBufferI > spDrawBuffer) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protectedvirtual |
drawRaster(sp< ImageI > spImageI, const SpatialVector &location) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | virtual |
drawRectangles(const SpatialVector *vertex, U32 vertices, BWORD multicolor, const Color *color) | fe::ext::DrawOpenGL | virtual |
drawSphere(const SpatialTransform &transform, const SpatialVector *scale, const Color &color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawSphereGLU(const SpatialTransform &transform, const SpatialVector *scale, const Color &color) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
drawStyle(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
drawTransformed(const SpatialTransform &transform, cp< DrawableI > cpDrawableI, const Color *color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawTransformed(const SpatialTransform &transform, cp< DrawableI > cpDrawableI, const Color *color, sp< DrawBufferI > spDrawBuffer) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawTransformedAxes(const SpatialTransform &transform, Real scale) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawTransformedBox(const SpatialTransform &transform, const Box3 &box, const Color &color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawTransformedBoxes(const SpatialTransform *transform, const SpatialVector *scale, U32 boxes, BWORD multicolor, const Color *color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawTransformedCurve(const SpatialTransform &transform, const SpatialVector *scale, const SpatialVector *vertex, const SpatialVector *normal, const Real *radius, U32 vertices, BWORD multicolor, const Color *color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawTransformedCylinders(const SpatialTransform &pretransform, const SpatialTransform *transform, const SpatialVector *scale, const Real *baseScale, const U32 *slices, U32 cylinders, BWORD multicolor, const Color *color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawTransformedLines(const SpatialTransform &transform, const SpatialVector *scale, const SpatialVector *vertex, const SpatialVector *normal, U32 vertices, StripMode strip, BWORD multicolor, const Color *color, BWORD multiradius, const Real *radius, const Vector3i *element, U32 elementCount, sp< DrawBufferI > spDrawBuffer) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | virtual |
drawTransformedLines(const SpatialTransform &transform, const SpatialVector *scale, const SpatialVector *vertex, const SpatialVector *normal, U32 vertices, StripMode strip, BWORD multicolor, const Color *color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawTransformedMarker(const SpatialTransform &transform, Real radius, const Color &color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawTransformedPoints(const SpatialTransform &transform, const SpatialVector *scale, const SpatialVector *vertex, const SpatialVector *normal, U32 vertices, BWORD multicolor, const Color *color, sp< DrawBufferI > spDrawBuffer) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | virtual |
drawTransformedPoints(const SpatialTransform &transform, const SpatialVector *scale, const SpatialVector *vertex, const SpatialVector *normal, U32 vertices, BWORD multicolor, const Color *color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawTransformedTriangles(const SpatialTransform &transform, const SpatialVector *scale, const SpatialVector *vertex, const SpatialVector *normal, const Vector2 *texture, U32 vertices, StripMode strip, BWORD multicolor, const Color *color, const Array< I32 > *vertexMap, const Array< I32 > *hullPointMap, const Array< Vector4i > *hullFacePoint, sp< DrawBufferI > spDrawBuffer) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | virtual |
drawTransformedTriangles(const SpatialTransform &transform, const SpatialVector *scale, const SpatialVector *vertex, const SpatialVector *normal, const Vector2 *texture, U32 vertices, StripMode strip, BWORD multicolor, const Color *color) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
drawTriangles(const SpatialVector *vertex, const SpatialVector *normal, const Vector2 *texture, U32 vertices, StripMode strip, BWORD multicolor, const Color *color, const Array< I32 > *vertexMap, const Array< I32 > *hullPointMap, const Array< Vector4i > *hullFacePoint, sp< DrawBufferI > spDrawBuffer) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | virtual |
fe::ext::DrawCommon::drawTriangles(const SpatialVector *vertex, const SpatialVector *normal, const Vector2 *texture, U32 vertices, StripMode strip, BWORD multicolor, const Color *color) | fe::ext::DrawCommon | virtual |
e_color enum value (defined in fe::ext::DrawI) | fe::ext::DrawI | |
e_discrete enum value (defined in fe::ext::DrawI) | fe::ext::DrawI | |
e_fan enum value (defined in fe::ext::DrawI) | fe::ext::DrawI | |
e_modelview enum value (defined in fe::ext::DrawI) | fe::ext::DrawI | |
e_projection enum value (defined in fe::ext::DrawI) | fe::ext::DrawI | |
e_strip enum value (defined in fe::ext::DrawI) | fe::ext::DrawI | |
e_texture enum value (defined in fe::ext::DrawI) | fe::ext::DrawI | |
e_triple enum value (defined in fe::ext::DrawI) | fe::ext::DrawI | |
empty(void) const | fe::ext::DrawCommon | inlinevirtual |
endArrays(const Array< I32 > *vertexMap, const Vector2 *texture, BWORD multicolor, const Color *color, sp< DrawBufferI > spDrawBuffer, BWORD normals) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
factoryIndex(void) | fe::Component | inline |
factoryName(void) (defined in fe::Component) | fe::Component | |
fe_thread_mutex(void) const (defined in fe::trueObjectSafe< T >) | fe::trueObjectSafe< T > | inlinevirtual |
flush(void) | fe::ext::DrawOpenGL | virtual |
flushLive(void) | fe::ext::DrawCommon | inlinevirtual |
font(void) | fe::ext::DrawOpenGL | inlinevirtual |
frontfaceCulling(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
getHandle(void) const | fe::Handled< Component > | inline |
getTexture(GLsizei a_width, GLsizei a_height, GLenum a_format, GLenum a_type, const GLvoid *a_pData, I32 a_serial) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
Handled(void) (defined in fe::Handled< Component >) | fe::Handled< Component > | inline |
initialize(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | |
Initialize(void) (defined in fe::Initialize< DrawCommon >) | fe::Initialize< DrawCommon > | inline |
Initialize(void) (defined in fe::Initialize< DrawOpenGL >) | fe::Initialize< DrawOpenGL > | inline |
initializeAll(void) (defined in fe::Initialized) | fe::Initialized | inline |
Initialized(void) (defined in fe::Initialized) | fe::Initialized | inline |
InitializeFunction typedef (defined in fe::Initialized) | fe::Initialized | protected |
isDirect(void) const | fe::ext::DrawOpenGL | inlinevirtual |
isLit(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
isSingleton(void) | fe::Component | inline |
isUvSpace(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
library(void) | fe::Component | inline |
lineWidth(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
m_brightness (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | protected |
m_contrast (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | protected |
m_currentTextureId (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
m_defaultTextureData (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
m_isDirect (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
m_lockThreads (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
m_multiplication (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
m_pQuadric (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
m_spCurrentTexture (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
m_spDefaultTexture (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
m_spDefaultView (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | protected |
m_spFont (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
m_textureTable (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
MatrixMode enum name (defined in fe::ext::DrawI) | fe::ext::DrawI | |
multiplication(void) | fe::ext::DrawOpenGL | virtual |
name(void) const | fe::Component | inline |
pointSize(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
popDrawMode(void) | fe::ext::DrawCommon | virtual |
popMatrix(MatrixMode a_mode) | fe::ext::DrawOpenGL | virtual |
popMatrixState(void) | fe::ext::DrawOpenGL | virtual |
protect(void) (defined in fe::Protectable) | fe::Protectable | inlinevirtual |
Protectable(void) (defined in fe::Protectable) | fe::Protectable | inline |
protection(void) const (defined in fe::Protectable) | fe::Protectable | inlinevirtual |
pushAntialiasLines(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
pushAntialiasPoints(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
pushBlending(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
pushDrawMode(sp< DrawMode > mode) | fe::ext::DrawCommon | virtual |
pushMatrix(MatrixMode a_mode, Real a_values[16]) | fe::ext::DrawOpenGL | virtual |
pushMatrixState(void) | fe::ext::DrawOpenGL | virtual |
queryFormat(sp< ImageI > spImageI, GLenum &format, GLenum &type, GLint &components) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
registerRegion(void *pT, U32 bytes) (defined in fe::Counted) | fe::Counted | inline |
registry(void) const | fe::Component | |
release(void) | fe::Component | inlinevirtual |
releaseInternal(void) | fe::Counted | inlineprotected |
reportTracker(void) (defined in fe::Counted) | fe::Counted | inlinestatic |
setActive(bool a_active) (defined in fe::Initialized) | fe::Initialized | inline |
setBrightness(Real a_brightness) | fe::ext::DrawOpenGL | virtual |
setContrast(Real a_contrast) | fe::ext::DrawOpenGL | virtual |
setDrawChain(sp< DrawI > a_spDrawI) | fe::ext::DrawCommon | inlinevirtual |
setDrawMode(sp< DrawMode > spMode) | fe::ext::DrawOpenGL | virtual |
setFactoryIndex(I32 a_factoryIndex) | fe::Component | inline |
setLibrary(sp< Library > spLibrary) | fe::Component | |
setName(const String &name) | fe::Component | inline |
setSingleton(BWORD set) | fe::Component | inline |
setTransform(const SpatialTransform &a_rTransform) | fe::ext::DrawCommon | inlinevirtual |
setup(DrawMode::DrawStyle style, BWORD lit, BWORD dual, BWORD texture, BWORD frontcull, BWORD backcull, BWORD zBuffer) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
setupLights(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
setView(sp< ViewI > spViewI) | fe::ext::DrawCommon | inlinevirtual |
StripMode enum name | fe::ext::DrawI | |
suppressReport(void) (defined in fe::Counted) | fe::Counted | inlineprotected |
textureImage(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
textureImageID(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
threadLock(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
threadUnlock(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
trackerCount(void) (defined in fe::Counted) | fe::Counted | inlinestatic |
trackReference(void *pReference, String what) (defined in fe::Counted) | fe::Counted | inline |
trueObjectSafe(void) (defined in fe::trueObjectSafe< T >) | fe::trueObjectSafe< T > | inline |
twoSidedLighting(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
unbindVertexArray(void) | fe::ext::DrawOpenGL | virtual |
unprotect(void) (defined in fe::Protectable) | fe::Protectable | inlinevirtual |
untrackReference(void *pReference) (defined in fe::Counted) | fe::Counted | inline |
useDefaultTexture(void) (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | protected |
verboseName(void) const | fe::Component | inline |
view(void) const | fe::ext::DrawCommon | inlinevirtual |
zBuffering(void) const (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | inlineprotected |
~Component(void) (defined in fe::Component) | fe::Component | virtual |
~Counted(void) (defined in fe::Counted) | fe::Counted | inlinevirtual |
~DrawCommon(void) (defined in fe::ext::DrawCommon) | fe::ext::DrawCommon | virtual |
~DrawOpenGL() (defined in fe::ext::DrawOpenGL) | fe::ext::DrawOpenGL | virtual |
~Handled(void) (defined in fe::Handled< Component >) | fe::Handled< Component > | inlinevirtual |
~Initialized(void) (defined in fe::Initialized) | fe::Initialized | inlinevirtual |
~SafeBase(void) (defined in fe::SafeBase) | fe::SafeBase | inlinevirtual |
~trueObjectSafe(void) (defined in fe::trueObjectSafe< T >) | fe::trueObjectSafe< T > | inlinevirtual |