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fe::ext::SpatialTreeI Member List

This is the complete list of members for fe::ext::SpatialTreeI, including all inherited members.

abandon(void)fe::Countedinlinevirtual
abandonHandle(void) (defined in fe::Handled< Component >)fe::Handled< Component >inlineprotected
acquire(void)fe::Componentinlinevirtual
Handled< Component >::acquire(int &rCount)fe::Countedinlinevirtual
addInitializer(InitializeFunction function) (defined in fe::Initialized)fe::Initializedinlineprotected
adjoin(sp< Component > spComponent)fe::Component
checkUnload(sp< Library > &pLibrary, Component *pComponent=NULL)fe::Componentrelated
clone(Protectable *pInstance=NULL) (defined in fe::Protectable)fe::Protectableinlinevirtual
Component(void) (defined in fe::Component)fe::Component
count(void) constfe::Countedinline
Counted(void) (defined in fe::Counted)fe::Countedinline
create(const String &implementation, BWORD quiet=FALSE) constfe::Component
disjoin(void)fe::Component
draw(sp< DrawI >, const fe::Color *) const =0 (defined in fe::ext::SpatialTreeI)fe::ext::SpatialTreeIpure virtual
factoryIndex(void)fe::Componentinline
factoryName(void) (defined in fe::Component)fe::Component
getHandle(void) constfe::Handled< Component >inline
Handled(void) (defined in fe::Handled< Component >)fe::Handled< Component >inline
initializeAll(void) (defined in fe::Initialized)fe::Initializedinline
Initialized(void) (defined in fe::Initialized)fe::Initializedinline
InitializeFunction typedef (defined in fe::Initialized)fe::Initializedprotected
isSingleton(void)fe::Componentinline
library(void)fe::Componentinline
name(void) constfe::Componentinline
nearestPoint(const SpatialVector &a_origin, Real a_maxDistance, BWORD a_anyHit, U32 a_hitLimit, const sp< PartitionI > &a_rspPartition, Array< sp< Hit > > &a_rHitArray) const =0 (defined in fe::ext::SpatialTreeI)fe::ext::SpatialTreeIpure virtual
populate(const Vector3i *a_pElementArray, const SpatialVector *a_pVertexArray, const SpatialVector *a_pNormalArray, const Vector2 *a_pUVArray, const Color *a_pColorArray, const I32 *a_pTriangleIndexArray, const I32 *a_pPointIndexArray, const I32 *a_pPrimitiveIndexArray, const I32 *a_pPartitionIndexArray, U32 a_primitives, U32 a_vertices, const SpatialVector &a_center, F32 a_radius)=0 (defined in fe::ext::SpatialTreeI)fe::ext::SpatialTreeIpure virtual
protect(void) (defined in fe::Protectable)fe::Protectableinlinevirtual
Protectable(void) (defined in fe::Protectable)fe::Protectableinline
protection(void) const (defined in fe::Protectable)fe::Protectableinlinevirtual
rayImpact(const SpatialVector &a_origin, const SpatialVector &a_direction, Real a_maxDistance, BWORD a_anyHit, U32 a_hitLimit, const sp< PartitionI > &a_rspPartition, Array< sp< Hit > > &a_rHitArray) const =0 (defined in fe::ext::SpatialTreeI)fe::ext::SpatialTreeIpure virtual
registerRegion(void *pT, U32 bytes) (defined in fe::Counted)fe::Countedinline
registry(void) constfe::Component
release(void)fe::Componentinlinevirtual
releaseInternal(void)fe::Countedinlineprotected
reportTracker(void) (defined in fe::Counted)fe::Countedinlinestatic
setAccuracy(SurfaceI::Accuracy a_accuracy)=0 (defined in fe::ext::SpatialTreeI)fe::ext::SpatialTreeIpure virtual
setActive(bool a_active) (defined in fe::Initialized)fe::Initializedinline
setFactoryIndex(I32 a_factoryIndex)fe::Componentinline
setLibrary(sp< Library > spLibrary)fe::Component
setName(const String &name)fe::Componentinline
setRefinement(U32 a_refinement)=0 (defined in fe::ext::SpatialTreeI)fe::ext::SpatialTreeIpure virtual
setSingleton(BWORD set)fe::Componentinline
suppressReport(void) (defined in fe::Counted)fe::Countedinlineprotected
trackerCount(void) (defined in fe::Counted)fe::Countedinlinestatic
trackReference(void *pReference, String what) (defined in fe::Counted)fe::Countedinline
unprotect(void) (defined in fe::Protectable)fe::Protectableinlinevirtual
untrackReference(void *pReference) (defined in fe::Counted)fe::Countedinline
verboseName(void) constfe::Componentinline
~Component(void) (defined in fe::Component)fe::Componentvirtual
~Counted(void) (defined in fe::Counted)fe::Countedinlinevirtual
~Handled(void) (defined in fe::Handled< Component >)fe::Handled< Component >inlinevirtual
~Initialized(void) (defined in fe::Initialized)fe::Initializedinlinevirtual