7 #ifndef __operate_ManipulatorI_h__ 8 #define __operate_ManipulatorI_h__ 27 virtual void bindOverlay(
sp<DrawI>& a_spDrawOverlay) =0;
29 virtual String mode(
void)
const =0;
Visualizable object using a DrawI.
Definition: DrawableI.h:20
kernel
Definition: namespace.dox:3
Interface to handle signals from an SignalerI.
Definition: HandlerI.h:22
Automatically reference-counted string container.
Definition: String.h:128
Interactive collection of grips.
Definition: ManipulatorI.h:20
Per-class participation non-RTTI fallback dynamic casting mechanism.
Definition: Castable.h:192