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Interface to handle signals from an SignalerI. More...
#include <HandlerI.h>
Inherits fe::Component, and fe::CastableAs< HandlerI >.
Inherited by AdvanceBall [virtual]
, AHandler [virtual]
, AHandler [virtual]
, AnotherHandler [virtual]
, fe::ext::AnnotateI [virtual]
, fe::ext::AssignI [virtual]
, fe::ext::Attract [virtual]
, fe::ext::AttributeController [virtual]
, fe::ext::BasicSourceSink [virtual]
, fe::ext::BruteCollide [virtual]
, fe::ext::ButtonController [virtual]
, fe::ext::ChannelBinder [virtual]
, fe::ext::ChannelController [virtual]
, fe::ext::ChannelFilter [virtual]
, fe::ext::ClearCollisions [virtual]
, fe::ext::Collect, fe::ext::Communicate, fe::ext::Construct [virtual]
, fe::ext::Control, fe::ext::CreatePlanetHandler [virtual]
, fe::ext::DataIOController [virtual]
, fe::ext::DebugController [virtual]
, fe::ext::DebugWindow [virtual]
, fe::ext::DensitySink [virtual]
, fe::ext::DensitySource [virtual]
, fe::ext::Detonate, fe::ext::Discard [virtual]
, fe::ext::Dominate [virtual]
, fe::ext::DrawAtoms [virtual]
, fe::ext::DrawAttributeLabels [virtual]
, fe::ext::DrawButtons [virtual]
, fe::ext::DrawConstruct, fe::ext::DrawPairs [virtual]
, fe::ext::DrawParticle, fe::ext::DrawPlant [virtual]
, fe::ext::DrawRadio, fe::ext::DrawRayTrace [virtual]
, fe::ext::DrawRod, fe::ext::DrawScalarField [virtual]
, fe::ext::DrawScan, fe::ext::DrawSelection [virtual]
, fe::ext::DrawStringEntry [virtual]
, fe::ext::DrawTargeting, fe::ext::DrawTerrain [virtual]
, fe::ext::DrawThrust, fe::ext::DrawTransform [virtual]
, fe::ext::DroneControl [virtual]
, fe::ext::DroneDynamics [virtual]
, fe::ext::DroneInput [virtual]
, fe::ext::EventMap [virtual]
, fe::ext::ExistController [virtual]
, fe::ext::ExplicitInertial [virtual]
, fe::ext::Flatten [virtual]
, fe::ext::FloraHandler [virtual]
, fe::ext::Fork [virtual]
, fe::ext::FormDrag [virtual]
, fe::ext::Gravity [virtual]
, fe::ext::Gravity [virtual]
, fe::ext::GroupExtract [virtual]
, fe::ext::ImguiHandler [virtual]
, fe::ext::InspectController [virtual]
, fe::ext::JoyI [virtual]
, fe::ext::KeyI [virtual]
, fe::ext::LogHandler, fe::ext::LogWindowHandler [virtual]
, fe::ext::LuaBehavior [virtual]
, fe::ext::LuaBind, fe::ext::LuaExec [virtual]
, fe::ext::LuaHandler [virtual]
, fe::ext::LuaIterate [virtual]
, fe::ext::MakeCurrent, fe::ext::Manipulator [virtual]
, fe::ext::ManipulatorI [virtual]
, fe::ext::Modifier< GROUP, SUBGROUP, RECORDOP > [virtual]
, fe::ext::MultiGroupReader [virtual]
, fe::ext::MultiGroupWriter [virtual]
, fe::ext::NativeEventContext [virtual]
, fe::ext::NativeWindow [virtual]
, fe::ext::NetworkCatalog::Handler [virtual]
, fe::ext::NetworkOp::Handler [virtual]
, fe::ext::NewtonEuler [virtual]
, fe::ext::OperateCommon [virtual]
, fe::ext::OperatorSurfaceI [virtual]
, fe::ext::OrthoViewer [virtual]
, fe::ext::PaneLocate [virtual]
, fe::ext::PerFrame, fe::ext::PerspectiveViewer [virtual]
, fe::ext::PickPoint [virtual]
, fe::ext::ProjectPoint [virtual]
, fe::ext::Provot [virtual]
, fe::ext::Proximity [virtual]
, fe::ext::PushSequencer [virtual]
, fe::ext::QuickViewer::InterestHandler, fe::ext::RecordPlayer [virtual]
, fe::ext::RecordRecorder [virtual]
, fe::ext::RegionalDebug [virtual]
, fe::ext::RootLocate [virtual]
, fe::ext::Scan [virtual]
, fe::ext::SelectController [virtual]
, fe::ext::SelectorI [virtual]
, fe::ext::SemiImplicitInertial [virtual]
, fe::ext::SendDataset [virtual]
, fe::ext::SetDataset [virtual]
, fe::ext::Shoot [virtual]
, fe::ext::SignalMessenger [virtual]
, fe::ext::SignalReceiver [virtual]
, fe::ext::SignalSender [virtual]
, fe::ext::SimCountControl [virtual]
, fe::ext::SimCountControl [virtual]
, fe::ext::SimPlant [virtual]
, fe::ext::SimpleDiffusion [virtual]
, fe::ext::SimpleGrid [virtual]
, fe::ext::Sing [virtual]
, fe::ext::SocketHandler [virtual]
, fe::ext::StringEntryController [virtual]
, fe::ext::SurfaceViewerOp::DrawHandler [virtual]
, fe::ext::SurfaceViewerOp::EventHandler [virtual]
, fe::ext::Swim [virtual]
, fe::ext::Terrain [virtual]
, fe::ext::Thrust [virtual]
, fe::ext::Tick [virtual]
, fe::ext::VideoRecorder [virtual]
, fe::ext::WindowController [virtual]
, Flush, Handler1 [virtual]
, Handler2 [virtual]
, IdHandler [virtual]
, MyDraw, MyDraw, MyDraw, MyDraw [virtual]
, MyDraw [virtual]
, MyDraw [virtual]
, MyDraw [virtual]
, MyDraw, MyDraw, MyDraw, MyHandler, MyHandler [virtual]
, MyHandler [virtual]
, MyHandler [virtual]
, MyHandler [virtual]
, MyHandler [virtual]
, MyRecordView::Print, PreHandler [virtual]
, RunTree [virtual]
, TimeHandler [virtual]
, Tree [virtual]
, and UserInterface [virtual]
.
Public Member Functions | |
virtual void | handleBind (sp< SignalerI > spSignalerI, sp< Layout > spLayout) |
virtual void | handle (Record &signal) |
virtual void | handleSignal (Record &signal, sp< SignalerI > spSignalerI) |
Public Member Functions inherited from fe::Component | |
const String & | name (void) const |
Return the components chosen name. More... | |
const String | verboseName (void) const |
Return the annotated chosen name. More... | |
void | setName (const String &name) |
Rename the component to anything you want. More... | |
hp< Registry > | registry (void) const |
Get the Registry that created this component. More... | |
void | adjoin (sp< Component > spComponent) |
Tie this component's lifetime to another. More... | |
sp< Component > | create (const String &implementation, BWORD quiet=FALSE) const |
Convienience function to registry()->create() More... | |
void | disjoin (void) |
Untie component from Hub, if connected. More... | |
String | factoryName (void) |
void | setLibrary (sp< Library > spLibrary) |
Store a reference to the library used to instantiate this component. More... | |
sp< Library > | library (void) |
Get the library that created the component. More... | |
void | setFactoryIndex (I32 a_factoryIndex) |
Set the library's factory index. More... | |
I32 | factoryIndex (void) |
Get the library's factory index. More... | |
void | setSingleton (BWORD set) |
Specify whether component is a singleton. More... | |
BWORD | isSingleton (void) |
Return whether component is a singleton. More... | |
virtual void | acquire (void) |
Specialized reference increment. More... | |
virtual void | release (void) |
Specialized reference decrement. More... | |
Public Member Functions inherited from fe::Handled< Component > | |
const hp< Component > & | getHandle (void) const |
Get a safe handle to this object. More... | |
Public Member Functions inherited from fe::Protectable | |
virtual I32 | protection (void) const |
virtual void | protect (void) |
virtual void | unprotect (void) |
virtual Protectable * | clone (Protectable *pInstance=NULL) |
Public Member Functions inherited from fe::Counted | |
virtual void | acquire (int &rCount) |
Increment the reference count (and get the count) More... | |
virtual void | abandon (void) |
Decrement the reference count. More... | |
int | count (void) const |
Return the count of references. More... | |
void | setName (const String &) |
void | trackReference (void *pReference, String what) |
void | untrackReference (void *pReference) |
void | registerRegion (void *pT, U32 bytes) |
Public Member Functions inherited from fe::Initialized | |
void | initializeAll (void) |
void | setActive (bool a_active) |
Additional Inherited Members | |
Static Public Member Functions inherited from fe::Counted | |
static String | reportTracker (void) |
static U32 | trackerCount (void) |
Protected Types inherited from fe::Initialized | |
typedef void(* | InitializeFunction) (Initialized *) |
Protected Member Functions inherited from fe::Handled< Component > | |
void | abandonHandle (void) |
Protected Member Functions inherited from fe::Counted | |
int | releaseInternal (void) |
Decrement the reference count. More... | |
void | suppressReport (void) |
Protected Member Functions inherited from fe::Initialized | |
void | addInitializer (InitializeFunction function) |
Related Functions inherited from fe::Component | |
FE_DL_EXPORT void FE_CDECL | checkUnload (sp< Library > &pLibrary, Component *pComponent=NULL) |
Delete the component and unload libraries where appropriate. More... | |
Interface to handle signals from an SignalerI.