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FENode Class Reference

Generic Godot Node. More...

#include <FENode.h>

Inherits MeshInstance.

Public Member Functions

virtual void _notification (int p_notification)
 
virtual void postinitiialize (void)
 
virtual void process (float delta)
 

Private Member Functions

 GDCLASS (FENode, MeshInstance)
 
void createOperator (void)
 
void updateMesh (void)
 

Private Attributes

float m_time_passed
 
float m_time_emit
 
fe::sp< fe::SingleMasterm_spSingleMaster
 
fe::ext::TerminalNode m_terminalNode
 
fe::sp< fe::ext::SurfaceAccessibleIm_spOutputAccessible
 
Ref< MeshDataTool > m_refMeshDataTool
 
Ref< ArrayMesh > m_refMesh
 

Detailed Description

Generic Godot Node.


The documentation for this class was generated from the following files: