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fe::ext::RayCurveIntersect< T > Class Template Reference

Find intersection between ray and curve with radius. More...

#include <RayCurveIntersect.h>

Static Public Member Functions

static T solve (const Vector< 3, T > *a_pVertex, const U32 a_vertCount, const T a_radiusAt0, const T a_radiusAt1, const Vector< 3, T > &a_origin, const Vector< 3, T > &a_direction, T &a_along, Vector< 3, T > &a_intersection)
 

Detailed Description

template<typename T>
class fe::ext::RayCurveIntersect< T >

Find intersection between ray and curve with radius.

The radius tolerance can be adjusted by distance, useful for picking. The radius0 is at distance 0. The radius0 is at distance 1.


The documentation for this class was generated from the following file: