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fe::ext::ShaderVariablesArnold Member List

This is the complete list of members for fe::ext::ShaderVariablesArnold, including all inherited members.

abandon(void)fe::Countedinlinevirtual
abandonHandle(void) (defined in fe::Handled< Component >)fe::Handled< Component >inlineprotected
acquire(void)fe::Componentinlinevirtual
Handled< Component >::acquire(int &rCount)fe::Countedinlinevirtual
addInitializer(InitializeFunction function) (defined in fe::Initialized)fe::Initializedinlineprotected
adjoin(sp< Component > spComponent)fe::Component
checkUnload(sp< Library > &pLibrary, Component *pComponent=NULL)fe::Componentrelated
clone(Protectable *pInstance=NULL) (defined in fe::Protectable)fe::Protectableinlinevirtual
color(I32 a_channel) const (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinevirtual
Component(void) (defined in fe::Component)fe::Component
count(void) constfe::Countedinline
Counted(void) (defined in fe::Counted)fe::Countedinline
create(const String &implementation, BWORD quiet=FALSE) constfe::Component
disjoin(void)fe::Component
factoryIndex(void)fe::Componentinline
factoryName(void) (defined in fe::Component)fe::Component
getHandle(void) constfe::Handled< Component >inline
Handled(void) (defined in fe::Handled< Component >)fe::Handled< Component >inline
initializeAll(void) (defined in fe::Initialized)fe::Initializedinline
Initialized(void) (defined in fe::Initialized)fe::Initializedinline
InitializeFunction typedef (defined in fe::Initialized)fe::Initializedprotected
integer(I32 a_channel) const (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinevirtual
isSingleton(void)fe::Componentinline
library(void)fe::Componentinline
m_pAtNode (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldprivate
m_pAtShaderGlobals (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldprivate
name(void) constfe::Componentinline
paramOffset(void) (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinestatic
protect(void) (defined in fe::Protectable)fe::Protectableinlinevirtual
Protectable(void) (defined in fe::Protectable)fe::Protectableinline
protection(void) const (defined in fe::Protectable)fe::Protectableinlinevirtual
real(I32 a_channel) const (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinevirtual
registerRegion(void *pT, U32 bytes) (defined in fe::Counted)fe::Countedinline
registry(void) constfe::Component
release(void)fe::Componentinlinevirtual
releaseInternal(void)fe::Countedinlineprotected
reportTracker(void) (defined in fe::Counted)fe::Countedinlinestatic
set(String a_string) (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinevirtual
set(I32 a_integer) (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinevirtual
set(Real a_real) (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinevirtual
set(SpatialVector a_spatialVector) (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinevirtual
set(Color a_color) (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinevirtual
setActive(bool a_active) (defined in fe::Initialized)fe::Initializedinline
setAtNode(AtNode *a_pAtNode) (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinline
setAtShaderGlobals(AtShaderGlobals *a_pAtShaderGlobals) (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinline
setFactoryIndex(I32 a_factoryIndex)fe::Componentinline
setLibrary(sp< Library > spLibrary)fe::Component
setName(const String &name)fe::Componentinline
setSingleton(BWORD set)fe::Componentinline
ShaderVariablesArnold(void) (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinline
spatialVector(I32 a_channel) const (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinevirtual
string(I32 a_channel) const (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinevirtual
suppressReport(void) (defined in fe::Counted)fe::Countedinlineprotected
trackerCount(void) (defined in fe::Counted)fe::Countedinlinestatic
trackReference(void *pReference, String what) (defined in fe::Counted)fe::Countedinline
unprotect(void) (defined in fe::Protectable)fe::Protectableinlinevirtual
untrackReference(void *pReference) (defined in fe::Counted)fe::Countedinline
variableOffset(String a_variable) (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldstatic
verboseName(void) constfe::Componentinline
~Component(void) (defined in fe::Component)fe::Componentvirtual
~Counted(void) (defined in fe::Counted)fe::Countedinlinevirtual
~Handled(void) (defined in fe::Handled< Component >)fe::Handled< Component >inlinevirtual
~Initialized(void) (defined in fe::Initialized)fe::Initializedinlinevirtual
~ShaderVariablesArnold(void) (defined in fe::ext::ShaderVariablesArnold)fe::ext::ShaderVariablesArnoldinlinevirtual