Draw nodes.
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#include <DrawNodes.h>
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void | initialize (void) |
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virtual void | bind (sp< SignalerI > spSignalerI, sp< Layout > l_sig) |
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virtual void | handle (Record &r_sig) |
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void | initializeAll (void) |
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void | setActive (bool a_active) |
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AsParticle | m_asParticle |
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AsNode | m_asNode |
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AsSignal | m_asSignal |
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AsWindata | m_asWindata |
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AsColor | m_asColor |
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DrawView | m_drawview |
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Vector4f | m_color [2] |
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typedef void(* | InitializeFunction) (Initialized *) |
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void | addInitializer (InitializeFunction function) |
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Draw nodes.
ConfigI |
name | type | doc |
input | sp<RecordGroup> | input group |
accessor sets |
fe::AsParticle |
fe::AsNode |
fe::AsSignal |
fe::AsWindata |
fe::AsColor |
The documentation for this class was generated from the following files: