Free Electron
|
Generic Godot Node. More...
#include <GodotNode.h>
Inherits MeshInstance.
Public Member Functions | |
void | _init (void) |
void | _process (float delta) |
Static Public Member Functions | |
static void | _register_methods (void) |
Private Member Functions | |
void | createOperator (void) |
void | updateMesh (void) |
Private Attributes | |
float | m_time_passed |
float | m_time_emit |
fe::sp< SingleMaster > | m_spSingleMaster |
TerminalNode | m_terminalNode |
sp< SurfaceAccessibleI > | m_spOutputAccessible |
godot::Ref< godot::MeshDataTool > | m_refMeshDataTool |
godot::Ref< godot::ArrayMesh > | m_refMesh |
Generic Godot Node.