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virtual U32 | inputCount (String a_nodeName) const |
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virtual String | inputConnector (String a_nodeName, U32 a_index) const |
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virtual BWORD | hasInputConnector (String a_nodeName, String a_inputConnector) const |
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virtual String | inputNode (String a_nodeName, String a_inputConnector) const |
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virtual String | inputNodeOutputConnector (String a_nodeName, String a_inputConnector) const |
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virtual U32 | outputCount (String a_nodeName) const |
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virtual String | outputConnector (String a_nodeName, U32 a_index) const |
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virtual BWORD | hasOutputConnector (String a_nodeName, String a_outputConnector) const |
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virtual String | outputNode (String a_nodeName, String a_outputConnector) const |
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U32 | inputCount (const void *a_rNativeNode) const |
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String | inputConnector (const void *a_rNativeNode, U32 a_index) const |
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BWORD | hasInputConnector (const void *a_rNativeNode, String a_inputConnector) const |
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void * | inputNode (const void *a_rNativeNode, String a_inputConnector) const |
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U32 | outputCount (const void *a_rNativeNode) const |
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String | outputConnector (const void *a_rNativeNode, U32 a_index) const |
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BWORD | hasOutputConnector (const void *a_rNativeNode, String a_outputConnector) const |
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void * | outputNode (const void *a_rNativeNode, String a_outputConnector) const |
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virtual sp< ImageI > | image (void)=0 |
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virtual BWORD | connect (String a_outputName, String a_outputConnector, String a_inputName, String a_inputConnector)=0 |
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virtual BWORD | disconnect (String a_inputName, String a_inputConnector)=0 |
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const String & | name (void) const |
| Return the components chosen name. More...
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const String | verboseName (void) const |
| Return the annotated chosen name. More...
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void | setName (const String &name) |
| Rename the component to anything you want. More...
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hp< Registry > | registry (void) const |
| Get the Registry that created this component. More...
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void | adjoin (sp< Component > spComponent) |
| Tie this component's lifetime to another. More...
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sp< Component > | create (const String &implementation, BWORD quiet=FALSE) const |
| Convienience function to registry()->create() More...
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void | disjoin (void) |
| Untie component from Hub, if connected. More...
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String | factoryName (void) |
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void | setLibrary (sp< Library > spLibrary) |
| Store a reference to the library used to instantiate this component. More...
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sp< Library > | library (void) |
| Get the library that created the component. More...
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void | setFactoryIndex (I32 a_factoryIndex) |
| Set the library's factory index. More...
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I32 | factoryIndex (void) |
| Get the library's factory index. More...
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void | setSingleton (BWORD set) |
| Specify whether component is a singleton. More...
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BWORD | isSingleton (void) |
| Return whether component is a singleton. More...
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virtual void | acquire (void) |
| Specialized reference increment. More...
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virtual void | release (void) |
| Specialized reference decrement. More...
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Public Member Functions inherited from fe::Handled< Component > |
const hp< Component > & | getHandle (void) const |
| Get a safe handle to this object. More...
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virtual I32 | protection (void) const |
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virtual void | protect (void) |
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virtual void | unprotect (void) |
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virtual Protectable * | clone (Protectable *pInstance=NULL) |
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virtual void | acquire (int &rCount) |
| Increment the reference count (and get the count) More...
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virtual void | abandon (void) |
| Decrement the reference count. More...
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int | count (void) const |
| Return the count of references. More...
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void | setName (const String &) |
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void | trackReference (void *pReference, String what) |
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void | untrackReference (void *pReference) |
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void | registerRegion (void *pT, U32 bytes) |
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void | initializeAll (void) |
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void | setActive (bool a_active) |
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BWORD | addConnection (String a_outputName, String a_outputConnector, String a_inputName, String a_inputConnector) |
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BWORD | removeConnection (String a_inputName, String a_inputConnector) |
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void | clear (void) |
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void | add (void *a_nativeNode, String a_nodeName) |
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void | addInput (const void *a_nativeNode, String a_inputConnector) |
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void | addOutput (const void *a_nativeNode, String a_outputConnector) |
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BWORD | addConnection (void *a_outputNode, String a_outputConnector, void *a_inputNode, String a_inputConnector) |
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BWORD | removeConnection (void *a_inputNode, String a_inputConnector) |
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void | dump (void) const |
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String | generateDot (void) const |
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sp< ImageI > | render (void) |
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Protected Member Functions inherited from fe::Handled< Component > |
void | abandonHandle (void) |
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int | releaseInternal (void) |
| Decrement the reference count. More...
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void | suppressReport (void) |
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void | addInitializer (InitializeFunction function) |
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Common graph navigation for Houdini, Maya, etc.