Free Electron
Public Member Functions | List of all members
fe::ext::SurfaceAccessorI Class Referenceabstract

Surface Element Handle. More...

#include <SurfaceAccessorI.h>

Inheritance diagram for fe::ext::SurfaceAccessorI:
Inheritance graph
[legend]

Public Member Functions

virtual BWORD writable (void) const =0
 
virtual void setWritable (BWORD a_writable)=0
 
virtual String type (void) const =0
 
virtual U32 count (void) const =0
 
virtual U32 subCount (U32 index) const =0
 
virtual void set (U32 index, String a_string)=0
 
virtual void set (U32 index, U32 subIndex, String a_string)=0
 
virtual String string (U32 index, U32 subIndex=0)=0
 
virtual void set (U32 index, I32 a_integer)=0
 
virtual void set (U32 index, U32 subIndex, I32 a_integer)=0
 
virtual I32 integer (U32 index, U32 subIndex=0)=0
 
virtual I32 duplicate (U32 index, U32 subIndex=0)=0
 
virtual I32 append (void)=0
 
virtual I32 append (SurfaceAccessibleI::Form a_form)=0
 
virtual I32 append (I32 a_integer)=0
 
virtual I32 append (I32 a_integer, SurfaceAccessibleI::Form a_form)=0
 
virtual void append (U32 index, I32 a_integer)=0
 
virtual void append (Array< Array< I32 > > &a_rPrimVerts)=0
 
virtual void remove (U32 a_index, I32 a_integer=0)=0
 
virtual void set (U32 index, Real a_real)=0
 
virtual void set (U32 index, U32 subIndex, Real a_real)=0
 
virtual Real real (U32 index, U32 subIndex=0)=0
 
virtual void set (U32 index, const SpatialVector &a_vector)=0
 
virtual void set (U32 index, U32 subIndex, const SpatialVector &a_vector)=0
 
virtual SpatialVector spatialVector (U32 index, U32 subIndex=0)=0
 
virtual BWORD spatialVector (SpatialVector *a_pVectorArray, const Vector2i *a_pIndexArray, I32 a_arrayCount)=0
 
virtual void fragmentWith (SurfaceAccessibleI::Element a_element, String a_attributeName, String a_groupName)=0
 
virtual U32 fragmentCount (void) const =0
 
virtual String fragment (U32 a_index) const =0
 
virtual BWORD filterWith (String a_filterString, sp< SurfaceAccessibleI::FilterI > &a_rspFilter) const =0
 
virtual SurfaceAccessibleI::Element element (void)=0
 
virtual SurfaceAccessibleI::Attribute attribute (void)=0
 
virtual String attributeName (void)=0
 
virtual void appendGroupSpans (SpannedRange::MultiSpan &a_rMultiSpan)=0
 
- Public Member Functions inherited from fe::Component
const Stringname (void) const
 Return the components chosen name. More...
 
const String verboseName (void) const
 Return the annotated chosen name. More...
 
void setName (const String &name)
 Rename the component to anything you want. More...
 
hp< Registryregistry (void) const
 Get the Registry that created this component. More...
 
void adjoin (sp< Component > spComponent)
 Tie this component's lifetime to another. More...
 
sp< Componentcreate (const String &implementation, BWORD quiet=FALSE) const
 Convienience function to registry()->create() More...
 
void disjoin (void)
 Untie component from Hub, if connected. More...
 
String factoryName (void)
 
void setLibrary (sp< Library > spLibrary)
 Store a reference to the library used to instantiate this component. More...
 
sp< Librarylibrary (void)
 Get the library that created the component. More...
 
void setFactoryIndex (I32 a_factoryIndex)
 Set the library's factory index. More...
 
I32 factoryIndex (void)
 Get the library's factory index. More...
 
void setSingleton (BWORD set)
 Specify whether component is a singleton. More...
 
BWORD isSingleton (void)
 Return whether component is a singleton. More...
 
virtual void acquire (void)
 Specialized reference increment. More...
 
virtual void release (void)
 Specialized reference decrement. More...
 
- Public Member Functions inherited from fe::Handled< Component >
const hp< Component > & getHandle (void) const
 Get a safe handle to this object. More...
 
- Public Member Functions inherited from fe::Protectable
virtual I32 protection (void) const
 
virtual void protect (void)
 
virtual void unprotect (void)
 
virtual Protectableclone (Protectable *pInstance=NULL)
 
- Public Member Functions inherited from fe::Counted
virtual void acquire (int &rCount)
 Increment the reference count (and get the count) More...
 
virtual void abandon (void)
 Decrement the reference count. More...
 
int count (void) const
 Return the count of references. More...
 
void setName (const String &)
 
void trackReference (void *pReference, String what)
 
void untrackReference (void *pReference)
 
void registerRegion (void *pT, U32 bytes)
 
- Public Member Functions inherited from fe::Initialized
void initializeAll (void)
 
void setActive (bool a_active)
 

Additional Inherited Members

- Static Public Member Functions inherited from fe::Counted
static String reportTracker (void)
 
static U32 trackerCount (void)
 
- Protected Types inherited from fe::Initialized
typedef void(* InitializeFunction) (Initialized *)
 
- Protected Member Functions inherited from fe::Handled< Component >
void abandonHandle (void)
 
- Protected Member Functions inherited from fe::Counted
int releaseInternal (void)
 Decrement the reference count. More...
 
void suppressReport (void)
 
- Protected Member Functions inherited from fe::Initialized
void addInitializer (InitializeFunction function)
 

Detailed Description

Surface Element Handle.

Accessor implementations are allowed to cache changes and are not required to update the accessed data until destruction of the accessor. As such, only one accessor for each surface's attribute should be used at one time. Otherwise, changes through one accessor may not be seen by the other, and the flushing of data may happen with arbitrary collisions.


The documentation for this class was generated from the following file: