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virtual bool | registerWithBeacon (const BeaconConfig &config, bool timeSync)=0 |
| Registers node with the Beacon. More...
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virtual void | shutdown ()=0 |
| Shutdowns the thread monitoring the Beacon and sending keep alive messages. More...
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virtual uint8_t | getID ()=0 |
| Returns the unique ID of this client instance. More...
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virtual int64_t | getTimeOffset ()=0 |
| Returns the time offset between the clock on the Beacon and the local processor. More...
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virtual int64_t | getBeaconTime ()=0 |
| Returns the current time plus the offset to give you the Beacon time. More...
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virtual int64_t | getLatency ()=0 |
| Returns the estimated latency between the server and the client. More...
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virtual bool | isListUpdated ()=0 |
| Returns true if the list has of nodes has changed. More...
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virtual void | getList (std::list< Node > ®isteredNode)=0 |
| Fills in the list of nodes registered with the Beacon. More...
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virtual bool | isBeaconAlive ()=0 |
| Returns true if the Beacon is alive (received a response from the Beacon within the timeout period) More...
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virtual bool | dictionaryGet (std::vector< std::pair< fe::String, fe::String >> &list)=0 |
| Global Dictionary access functions. More...
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virtual bool | dictionarySet (const std::vector< std::pair< fe::String, fe::String >> &list)=0 |
| Sets name/values in the Global Dictionary. More...
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virtual bool | dictionaryUnset (const std::vector< std::pair< fe::String, fe::String >> &list)=0 |
| Unsets name/value pairs in the Global Dictionary given a list of names. More...
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virtual bool | dictionaryClear ()=0 |
| Clears the Global Dictionary. More...
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virtual bool | dictionaryGetRegex (const fe::String searchString, std::vector< std::pair< fe::String, fe::String >> &list)=0 |
| Gets the all matching pairs in the Global Dictionary using the regex search string. More...
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virtual uint64_t | dictionaryGetUpdateCounter ()=0 |
| Get the last update counter received for the Global Dictionary. More...
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const String & | name (void) const |
| Return the components chosen name. More...
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const String | verboseName (void) const |
| Return the annotated chosen name. More...
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void | setName (const String &name) |
| Rename the component to anything you want. More...
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hp< Registry > | registry (void) const |
| Get the Registry that created this component. More...
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void | adjoin (sp< Component > spComponent) |
| Tie this component's lifetime to another. More...
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sp< Component > | create (const String &implementation, BWORD quiet=FALSE) const |
| Convienience function to registry()->create() More...
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void | disjoin (void) |
| Untie component from Hub, if connected. More...
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String | factoryName (void) |
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void | setLibrary (sp< Library > spLibrary) |
| Store a reference to the library used to instantiate this component. More...
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sp< Library > | library (void) |
| Get the library that created the component. More...
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void | setFactoryIndex (I32 a_factoryIndex) |
| Set the library's factory index. More...
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I32 | factoryIndex (void) |
| Get the library's factory index. More...
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void | setSingleton (BWORD set) |
| Specify whether component is a singleton. More...
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BWORD | isSingleton (void) |
| Return whether component is a singleton. More...
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virtual void | acquire (void) |
| Specialized reference increment. More...
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virtual void | release (void) |
| Specialized reference decrement. More...
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Public Member Functions inherited from fe::Handled< Component > |
const hp< Component > & | getHandle (void) const |
| Get a safe handle to this object. More...
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virtual I32 | protection (void) const |
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virtual void | protect (void) |
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virtual void | unprotect (void) |
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virtual Protectable * | clone (Protectable *pInstance=NULL) |
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virtual void | acquire (int &rCount) |
| Increment the reference count (and get the count) More...
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virtual void | abandon (void) |
| Decrement the reference count. More...
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int | count (void) const |
| Return the count of references. More...
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void | setName (const String &) |
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void | trackReference (void *pReference, String what) |
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void | untrackReference (void *pReference) |
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void | registerRegion (void *pT, U32 bytes) |
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void | initializeAll (void) |
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void | setActive (bool a_active) |
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Client Node interface to Beacon.