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Public Member Functions | Private Member Functions | Private Attributes | List of all members
fe::ext::MayaGraph Class Reference

Maya DAG Navigation. More...

#include <MayaGraph.h>

Inheritance diagram for fe::ext::MayaGraph:
Inheritance graph
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Public Member Functions

virtual sp< ImageIimage (void)
 
virtual BWORD connect (String a_outputName, String a_outputConnector, String a_inputName, String a_inputConnector)
 
virtual BWORD disconnect (String a_inputName, String a_inputConnector)
 
BWORD isBuilt (void)
 
void discard (void)
 
- Public Member Functions inherited from fe::ext::MetaGraph
virtual U32 inputCount (String a_nodeName) const
 
virtual String inputConnector (String a_nodeName, U32 a_index) const
 
virtual BWORD hasInputConnector (String a_nodeName, String a_inputConnector) const
 
virtual String inputNode (String a_nodeName, String a_inputConnector) const
 
virtual String inputNodeOutputConnector (String a_nodeName, String a_inputConnector) const
 
virtual U32 outputCount (String a_nodeName) const
 
virtual String outputConnector (String a_nodeName, U32 a_index) const
 
virtual BWORD hasOutputConnector (String a_nodeName, String a_outputConnector) const
 
virtual String outputNode (String a_nodeName, String a_outputConnector) const
 
U32 inputCount (const void *a_rNativeNode) const
 
String inputConnector (const void *a_rNativeNode, U32 a_index) const
 
BWORD hasInputConnector (const void *a_rNativeNode, String a_inputConnector) const
 
void * inputNode (const void *a_rNativeNode, String a_inputConnector) const
 
U32 outputCount (const void *a_rNativeNode) const
 
String outputConnector (const void *a_rNativeNode, U32 a_index) const
 
BWORD hasOutputConnector (const void *a_rNativeNode, String a_outputConnector) const
 
void * outputNode (const void *a_rNativeNode, String a_outputConnector) const
 
- Public Member Functions inherited from fe::Component
const Stringname (void) const
 Return the components chosen name. More...
 
const String verboseName (void) const
 Return the annotated chosen name. More...
 
void setName (const String &name)
 Rename the component to anything you want. More...
 
hp< Registryregistry (void) const
 Get the Registry that created this component. More...
 
void adjoin (sp< Component > spComponent)
 Tie this component's lifetime to another. More...
 
sp< Componentcreate (const String &implementation, BWORD quiet=FALSE) const
 Convienience function to registry()->create() More...
 
void disjoin (void)
 Untie component from Hub, if connected. More...
 
String factoryName (void)
 
void setLibrary (sp< Library > spLibrary)
 Store a reference to the library used to instantiate this component. More...
 
sp< Librarylibrary (void)
 Get the library that created the component. More...
 
void setFactoryIndex (I32 a_factoryIndex)
 Set the library's factory index. More...
 
I32 factoryIndex (void)
 Get the library's factory index. More...
 
void setSingleton (BWORD set)
 Specify whether component is a singleton. More...
 
BWORD isSingleton (void)
 Return whether component is a singleton. More...
 
virtual void acquire (void)
 Specialized reference increment. More...
 
virtual void release (void)
 Specialized reference decrement. More...
 
- Public Member Functions inherited from fe::Handled< Component >
const hp< Component > & getHandle (void) const
 Get a safe handle to this object. More...
 
- Public Member Functions inherited from fe::Protectable
virtual I32 protection (void) const
 
virtual void protect (void)
 
virtual void unprotect (void)
 
virtual Protectableclone (Protectable *pInstance=NULL)
 
- Public Member Functions inherited from fe::Counted
virtual void acquire (int &rCount)
 Increment the reference count (and get the count) More...
 
virtual void abandon (void)
 Decrement the reference count. More...
 
int count (void) const
 Return the count of references. More...
 
void setName (const String &)
 
void trackReference (void *pReference, String what)
 
void untrackReference (void *pReference)
 
void registerRegion (void *pT, U32 bytes)
 
- Public Member Functions inherited from fe::Initialized
void initializeAll (void)
 
void setActive (bool a_active)
 

Private Member Functions

sp< ImageIrebuild (void)
 

Private Attributes

MCallbackId m_cid
 
sp< ImageIm_spImage
 

Additional Inherited Members

- Static Public Member Functions inherited from fe::Counted
static String reportTracker (void)
 
static U32 trackerCount (void)
 
- Protected Types inherited from fe::Initialized
typedef void(* InitializeFunction) (Initialized *)
 
- Protected Member Functions inherited from fe::ext::MetaGraph
BWORD addConnection (String a_outputName, String a_outputConnector, String a_inputName, String a_inputConnector)
 
BWORD removeConnection (String a_inputName, String a_inputConnector)
 
void clear (void)
 
void add (void *a_nativeNode, String a_nodeName)
 
void addInput (const void *a_nativeNode, String a_inputConnector)
 
void addOutput (const void *a_nativeNode, String a_outputConnector)
 
BWORD addConnection (void *a_outputNode, String a_outputConnector, void *a_inputNode, String a_inputConnector)
 
BWORD removeConnection (void *a_inputNode, String a_inputConnector)
 
void dump (void) const
 
String generateDot (void) const
 
sp< ImageIrender (void)
 
- Protected Member Functions inherited from fe::Handled< Component >
void abandonHandle (void)
 
- Protected Member Functions inherited from fe::Counted
int releaseInternal (void)
 Decrement the reference count. More...
 
void suppressReport (void)
 
- Protected Member Functions inherited from fe::Initialized
void addInitializer (InitializeFunction function)
 

Detailed Description

Maya DAG Navigation.


The documentation for this class was generated from the following files: