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fe::ext::PlantModelI Class Referenceabstract

Vegetation subsystem. More...

#include <PlantModelI.h>

Inheritance diagram for fe::ext::PlantModelI:
Inheritance graph
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Classes

class  Leaf
 Organ of photosynthesis and transpiration. More...
 
class  Stick
 Stem Segment in a PlantModelI. More...
 

Public Member Functions

virtual void reset (void)=0
 
virtual void generate (const Record seed)=0
 
virtual void addBranch (U32 a_fromIndex, U32 a_toIndex, U32 a_level, Real a_radius1, Real a_radius2, const SpatialVector &a_span, Real a_rigidity)=0
 
virtual void prepare (void)=0
 
virtual void update (const Real deltaT)=0
 
virtual U32 numSticks (void) const =0
 
virtual Stickstick (U32 index)=0
 
virtual U32 numLeaves (void) const =0
 
virtual Leafleaf (U32 index)=0
 
virtual const SpatialVectorleafPoints (void) const =0
 
virtual const SpatialVectorleafNormals (void) const =0
 
virtual U32 stickBundles (void) const =0
 
virtual U32 stickBundleSize (U32 bundle) const =0
 
virtual const SpatialTransformstickTransforms (U32 bundle) const =0
 
virtual const SpatialVectorstickScale (U32 bundle) const =0
 
virtual const Real * stickBaseScale (U32 bundle) const =0
 
virtual const U32 * stickSlices (U32 bundle) const =0
 
virtual void setLocation (const SpatialVector &location)=0
 
virtual void setOffset (const SpatialVector &offset)=0
 
virtual sp< SurfaceIcollider (void)=0
 
virtual void setCollider (sp< SurfaceI > a_spCollider)=0
 
virtual SpatialTransformcolliderTransform (void)=0
 
virtual void setColliderTransform (const SpatialTransform &a_rspColliderTransform)=0
 
virtual SpatialVectoreffectorForce (void)=0
 
virtual void setGravity (const SpatialVector &a_gravity)=0
 
virtual void setUniformVelocity (const SpatialVector &a_velocity)=0
 
virtual void setUniformRigidity (const Real a_rigidity)=0
 
virtual void setDamping (const Real a_damping)=0
 
virtual void setReactivity (const Real a_reactivity)=0
 
virtual void setThreshold (const Real a_threshold)=0
 
virtual void setCollisionMethod (const String a_collisionMethod)=0
 
virtual void setCollideEnd (const BWORD a_collideEnd)=0
 
virtual void setRepulsion (const Real a_repulsion)=0
 
virtual void setRepulsionFalloff (const Real a_repulsionFalloff)=0
 
virtual void setDepletion (const Real a_depletion)=0
 
virtual void setDepletionFalloff (const Real a_depletionFalloff)=0
 
virtual void setWindHampering (const Real a_windHampering)=0
 
virtual void setWindFalloff (const Real a_windFalloff)=0
 
virtual void setPlasticity (const Real a_plasticity)=0
 
virtual void setCompensation (const BWORD a_compensation)=0
 
virtual void setCorrection (const BWORD a_correction)=0
 
- Public Member Functions inherited from fe::Component
const Stringname (void) const
 Return the components chosen name. More...
 
const String verboseName (void) const
 Return the annotated chosen name. More...
 
void setName (const String &name)
 Rename the component to anything you want. More...
 
hp< Registryregistry (void) const
 Get the Registry that created this component. More...
 
void adjoin (sp< Component > spComponent)
 Tie this component's lifetime to another. More...
 
sp< Componentcreate (const String &implementation, BWORD quiet=FALSE) const
 Convienience function to registry()->create() More...
 
void disjoin (void)
 Untie component from Hub, if connected. More...
 
String factoryName (void)
 
void setLibrary (sp< Library > spLibrary)
 Store a reference to the library used to instantiate this component. More...
 
sp< Librarylibrary (void)
 Get the library that created the component. More...
 
void setFactoryIndex (I32 a_factoryIndex)
 Set the library's factory index. More...
 
I32 factoryIndex (void)
 Get the library's factory index. More...
 
void setSingleton (BWORD set)
 Specify whether component is a singleton. More...
 
BWORD isSingleton (void)
 Return whether component is a singleton. More...
 
virtual void acquire (void)
 Specialized reference increment. More...
 
virtual void release (void)
 Specialized reference decrement. More...
 
- Public Member Functions inherited from fe::Handled< Component >
const hp< Component > & getHandle (void) const
 Get a safe handle to this object. More...
 
- Public Member Functions inherited from fe::Protectable
virtual I32 protection (void) const
 
virtual void protect (void)
 
virtual void unprotect (void)
 
virtual Protectableclone (Protectable *pInstance=NULL)
 
- Public Member Functions inherited from fe::Counted
virtual void acquire (int &rCount)
 Increment the reference count (and get the count) More...
 
virtual void abandon (void)
 Decrement the reference count. More...
 
int count (void) const
 Return the count of references. More...
 
void setName (const String &)
 
void trackReference (void *pReference, String what)
 
void untrackReference (void *pReference)
 
void registerRegion (void *pT, U32 bytes)
 
- Public Member Functions inherited from fe::Initialized
void initializeAll (void)
 
void setActive (bool a_active)
 

Additional Inherited Members

- Static Public Member Functions inherited from fe::Counted
static String reportTracker (void)
 
static U32 trackerCount (void)
 
- Protected Types inherited from fe::Initialized
typedef void(* InitializeFunction) (Initialized *)
 
- Protected Member Functions inherited from fe::Handled< Component >
void abandonHandle (void)
 
- Protected Member Functions inherited from fe::Counted
int releaseInternal (void)
 Decrement the reference count. More...
 
void suppressReport (void)
 
- Protected Member Functions inherited from fe::Initialized
void addInitializer (InitializeFunction function)
 

Detailed Description

Vegetation subsystem.


The documentation for this class was generated from the following file: