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void | initialize (void) |
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virtual void | reset (void) |
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void | start (void) |
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void | stop (void) |
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virtual void | generate (const Record seed) |
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virtual void | addBranch (U32 a_fromIndex, U32 a_toIndex, U32 a_level, Real a_radius1, Real a_radius2, const SpatialVector &a_span, Real a_rigidity) |
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virtual void | prepare (void) |
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virtual void | update (const Real deltaT) |
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virtual U32 | numSticks (void) const |
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virtual PlantModelI::Stick * | stick (U32 index) |
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virtual U32 | numLeaves (void) const |
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virtual PlantModelI::Leaf * | leaf (U32 index) |
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virtual const SpatialVector * | leafPoints (void) const |
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virtual const SpatialVector * | leafNormals (void) const |
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virtual U32 | stickBundles (void) const |
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virtual U32 | stickBundleSize (U32 bundle) const |
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virtual const SpatialTransform * | stickTransforms (U32 bundle) const |
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virtual const SpatialVector * | stickScale (U32 bundle) const |
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virtual const Real * | stickBaseScale (U32 bundle) const |
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virtual const U32 * | stickSlices (U32 bundle) const |
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virtual void | setLocation (const SpatialVector &location) |
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virtual void | setOffset (const SpatialVector &offset) |
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virtual sp< SurfaceI > | collider (void) |
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virtual void | setCollider (sp< SurfaceI > a_spCollider) |
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virtual SpatialTransform & | colliderTransform (void) |
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virtual void | setColliderTransform (const SpatialTransform &a_rColliderTransform) |
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virtual SpatialVector & | effectorForce (void) |
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virtual void | setGravity (const SpatialVector &a_gravity) |
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virtual void | setUniformVelocity (const SpatialVector &a_velocity) |
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virtual void | setUniformRigidity (const Real a_rigidity) |
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virtual void | setDamping (const Real a_damping) |
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virtual void | setReactivity (const Real a_reactivity) |
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virtual void | setThreshold (const Real a_threshold) |
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virtual void | setCollisionMethod (const String a_collisionMethod) |
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virtual void | setCollideEnd (const BWORD a_collideEnd) |
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virtual void | setRepulsion (const Real a_repulsion) |
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virtual void | setRepulsionFalloff (const Real a_repulsionFalloff) |
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virtual void | setDepletion (const Real a_depletion) |
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virtual void | setDepletionFalloff (const Real a_depletionFalloff) |
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virtual void | setWindHampering (const Real a_windHampering) |
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virtual void | setWindFalloff (const Real a_windFalloff) |
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virtual void | setPlasticity (const Real a_plasticity) |
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virtual void | setCompensation (const BWORD a_compensation) |
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virtual void | setCorrection (const BWORD a_correction) |
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void | addKine (Tree::Stick *pStick) |
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void | setStick (U32 index, Tree::Stick *pStick) |
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U32 | newLeaf (void) |
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void | forward_kine_thread (U32 thread, I32 index) |
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const String & | name (void) const |
| Return the components chosen name. More...
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const String | verboseName (void) const |
| Return the annotated chosen name. More...
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void | setName (const String &name) |
| Rename the component to anything you want. More...
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hp< Registry > | registry (void) const |
| Get the Registry that created this component. More...
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void | adjoin (sp< Component > spComponent) |
| Tie this component's lifetime to another. More...
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sp< Component > | create (const String &implementation, BWORD quiet=FALSE) const |
| Convienience function to registry()->create() More...
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void | disjoin (void) |
| Untie component from Hub, if connected. More...
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String | factoryName (void) |
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void | setLibrary (sp< Library > spLibrary) |
| Store a reference to the library used to instantiate this component. More...
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sp< Library > | library (void) |
| Get the library that created the component. More...
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void | setFactoryIndex (I32 a_factoryIndex) |
| Set the library's factory index. More...
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I32 | factoryIndex (void) |
| Get the library's factory index. More...
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void | setSingleton (BWORD set) |
| Specify whether component is a singleton. More...
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BWORD | isSingleton (void) |
| Return whether component is a singleton. More...
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virtual void | acquire (void) |
| Specialized reference increment. More...
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virtual void | release (void) |
| Specialized reference decrement. More...
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Public Member Functions inherited from fe::Handled< Component > |
const hp< Component > & | getHandle (void) const |
| Get a safe handle to this object. More...
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virtual I32 | protection (void) const |
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virtual void | protect (void) |
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virtual void | unprotect (void) |
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virtual Protectable * | clone (Protectable *pInstance=NULL) |
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virtual void | acquire (int &rCount) |
| Increment the reference count (and get the count) More...
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virtual void | abandon (void) |
| Decrement the reference count. More...
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int | count (void) const |
| Return the count of references. More...
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void | setName (const String &) |
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void | trackReference (void *pReference, String what) |
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void | untrackReference (void *pReference) |
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void | registerRegion (void *pT, U32 bytes) |
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void | initializeAll (void) |
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void | setActive (bool a_active) |
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Vegetation model for a Dynamic Tree.