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fe::ext::SplatterSystem Class Referenceabstract

A System to capture data via splatting. More...

#include <SplatLineSystem.h>

Inheritance diagram for fe::ext::SplatterSystem:
Inheritance graph
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Public Member Functions

void initialize (void)
 
virtual void compile (const t_note_id &a_note_id)
 
virtual bool match (const Record &r_splat)=0
 
virtual void image (void)
 Write an image file for the splat. More...
 
virtual void connectOrchestrator (sp< OrchestratorI > a_spOrchestrator)
 Callback for the System to register itself to the orchestrator. More...
 
void updateContext (sp< Context > a_context)
 
- Public Member Functions inherited from fe::ext::SystemI
virtual void perform (const t_note_id &a_note_id)
 Perform processing due to having been signaled. More...
 
- Public Member Functions inherited from fe::Component
const Stringname (void) const
 Return the components chosen name. More...
 
const String verboseName (void) const
 Return the annotated chosen name. More...
 
void setName (const String &name)
 Rename the component to anything you want. More...
 
hp< Registryregistry (void) const
 Get the Registry that created this component. More...
 
void adjoin (sp< Component > spComponent)
 Tie this component's lifetime to another. More...
 
sp< Componentcreate (const String &implementation, BWORD quiet=FALSE) const
 Convienience function to registry()->create() More...
 
void disjoin (void)
 Untie component from Hub, if connected. More...
 
String factoryName (void)
 
void setLibrary (sp< Library > spLibrary)
 Store a reference to the library used to instantiate this component. More...
 
sp< Librarylibrary (void)
 Get the library that created the component. More...
 
void setFactoryIndex (I32 a_factoryIndex)
 Set the library's factory index. More...
 
I32 factoryIndex (void)
 Get the library's factory index. More...
 
void setSingleton (BWORD set)
 Specify whether component is a singleton. More...
 
BWORD isSingleton (void)
 Return whether component is a singleton. More...
 
virtual void acquire (void)
 Specialized reference increment. More...
 
virtual void release (void)
 Specialized reference decrement. More...
 
- Public Member Functions inherited from fe::Handled< Component >
const hp< Component > & getHandle (void) const
 Get a safe handle to this object. More...
 
- Public Member Functions inherited from fe::Protectable
virtual I32 protection (void) const
 
virtual void protect (void)
 
virtual void unprotect (void)
 
virtual Protectableclone (Protectable *pInstance=NULL)
 
- Public Member Functions inherited from fe::Counted
virtual void acquire (int &rCount)
 Increment the reference count (and get the count) More...
 
virtual void abandon (void)
 Decrement the reference count. More...
 
int count (void) const
 Return the count of references. More...
 
void setName (const String &)
 
void trackReference (void *pReference, String what)
 
void untrackReference (void *pReference)
 
void registerRegion (void *pT, U32 bytes)
 
- Public Member Functions inherited from fe::Initialized
void initializeAll (void)
 
void setActive (bool a_active)
 

Protected Types

typedef std::map< String, SplatTarget > t_splatmap
 
- Protected Types inherited from fe::Initialized
typedef void(* InitializeFunction) (Initialized *)
 

Protected Attributes

sp< RecordGrouprg_dataset
 
sp< Scopem_spScope
 
AsSplat m_asSplat
 
t_splatmap m_splatMap
 
AsDatasetMeta m_asDatasetMeta
 
std::vector< sp< Context > > m_contexts
 
t_note_id m_note_image
 
t_note_id m_note_datapoint
 
t_note_id m_note_run_stop
 
t_note_id m_note_line_start
 
t_note_id m_note_line_stop
 
t_note_id m_note_loop_start
 
t_note_id m_note_loop_stop
 
t_note_id m_note_dt_change
 

Additional Inherited Members

- Static Public Member Functions inherited from fe::Counted
static String reportTracker (void)
 
static U32 trackerCount (void)
 
- Protected Member Functions inherited from fe::Handled< Component >
void abandonHandle (void)
 
- Protected Member Functions inherited from fe::Counted
int releaseInternal (void)
 Decrement the reference count. More...
 
void suppressReport (void)
 
- Protected Member Functions inherited from fe::Initialized
void addInitializer (InitializeFunction function)
 

Detailed Description

A System to capture data via splatting.

Member Function Documentation

◆ connectOrchestrator()

void fe::ext::SplatterSystem::connectOrchestrator ( sp< OrchestratorI a_spOrchestrator)
virtual

Callback for the System to register itself to the orchestrator.

This allows you to specify which ticks you'd like to react to.

Parameters
a_spOrchestratorOrchestrator for you to connect to.

Implements fe::ext::SystemI.

References fe::ext::SystemI::perform().

◆ image()

void fe::ext::SplatterSystem::image ( void  )
virtual

Write an image file for the splat.

Implements fe::ext::SplatterI.

References fe::String::c_str(), fe::System::createDirectory(), and fe::String::sPrintf().


The documentation for this class was generated from the following files: