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fe::ext::InspectController Class Reference

Viewpoint controller for detailed inspection of a single object. More...

#include <InspectController.h>

Inheritance diagram for fe::ext::InspectController:
Inheritance graph
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Public Member Functions

virtual void handle (Record &record)
 
virtual const SpatialTransforminterestMatrix (void) const
 Transform to center of interest. More...
 
virtual const SpatialTransformauxillaryMatrix (void) const
 Secondary point of significance. More...
 
virtual BWORD closeEvent (void) const
 
virtual U32 keyCount (U32 key) const
 
virtual U32 setKeyCount (U32 key, U32 count)
 
virtual void setKeyMax (U32 key, U32 max)
 
virtual Real mouseDial (U32 mode) const
 
virtual SpatialVector lookPoint (void) const
 
virtual Real azimuth (void) const
 
virtual Real downangle (void) const
 
virtual Real distance (void) const
 
virtual void setVertical (SpatialVector a_vertical)
 
virtual void setLookPoint (SpatialVector a_point)
 
virtual void setLookAngle (Real azimuth, Real downangle, Real distance)
 
virtual void useCustomCamera (sp< CameraI > a_spCamera)
 
virtual sp< CameraIcamera (void) const
 
virtual BWORD rotationLock (void) const
 
virtual void setRotationLock (BWORD a_rotationLock)
 
- Public Member Functions inherited from fe::Component
const Stringname (void) const
 Return the components chosen name. More...
 
const String verboseName (void) const
 Return the annotated chosen name. More...
 
void setName (const String &name)
 Rename the component to anything you want. More...
 
hp< Registryregistry (void) const
 Get the Registry that created this component. More...
 
void adjoin (sp< Component > spComponent)
 Tie this component's lifetime to another. More...
 
sp< Componentcreate (const String &implementation, BWORD quiet=FALSE) const
 Convienience function to registry()->create() More...
 
void disjoin (void)
 Untie component from Hub, if connected. More...
 
String factoryName (void)
 
void setLibrary (sp< Library > spLibrary)
 Store a reference to the library used to instantiate this component. More...
 
sp< Librarylibrary (void)
 Get the library that created the component. More...
 
void setFactoryIndex (I32 a_factoryIndex)
 Set the library's factory index. More...
 
I32 factoryIndex (void)
 Get the library's factory index. More...
 
void setSingleton (BWORD set)
 Specify whether component is a singleton. More...
 
BWORD isSingleton (void)
 Return whether component is a singleton. More...
 
virtual void acquire (void)
 Specialized reference increment. More...
 
virtual void release (void)
 Specialized reference decrement. More...
 
- Public Member Functions inherited from fe::Handled< Component >
const hp< Component > & getHandle (void) const
 Get a safe handle to this object. More...
 
- Public Member Functions inherited from fe::Protectable
virtual I32 protection (void) const
 
virtual void protect (void)
 
virtual void unprotect (void)
 
virtual Protectableclone (Protectable *pInstance=NULL)
 
- Public Member Functions inherited from fe::Counted
virtual void acquire (int &rCount)
 Increment the reference count (and get the count) More...
 
virtual void abandon (void)
 Decrement the reference count. More...
 
int count (void) const
 Return the count of references. More...
 
void setName (const String &)
 
void trackReference (void *pReference, String what)
 
void untrackReference (void *pReference)
 
void registerRegion (void *pT, U32 bytes)
 
- Public Member Functions inherited from fe::Initialized
void initializeAll (void)
 
void setActive (bool a_active)
 
- Public Member Functions inherited from fe::ext::HandlerI
virtual void handleBind (sp< SignalerI > spSignalerI, sp< Layout > spLayout)
 
virtual void handleSignal (Record &signal, sp< SignalerI > spSignalerI)
 

Private Member Functions

void react (const WindowEvent &windowEvent)
 
void idleFunction (void)
 
void updateMatrix (void)
 
Real zoomscalar (void)
 

Private Attributes

WindowEvent m_event
 
U32 m_keyCount [WindowEvent::e_keyUsed]
 
U32 m_keyMax [WindowEvent::e_keyUsed]
 
I32 m_mouseState [MOUSEMODES]
 
Real m_fMouse [MOUSEMODES]
 
Real m_dfMouse [MOUSEMODES]
 
Real m_dfJoy [MOUSEMODES]
 
Real m_mouseScale [MOUSEMODES]
 
Real m_modelScale
 
BWORD m_rotationLock
 
BWORD m_closeEvent
 
BWORD m_leftRight
 
BWORD m_alted
 
BWORD m_ctrled
 
BWORD m_shifted
 
U32 m_indexX
 
U32 m_indexY
 
sp< CameraEditablem_spCameraCore
 
sp< CameraIm_spCameraCustom
 
SpatialTransform m_cameraMatrix
 
SpatialTransform m_interestMatrix
 
SpatialTransform m_auxillaryMatrix
 
SpatialVector m_vertical
 
PathAccessor< SpatialTransformm_paPerspMatrix
 

Additional Inherited Members

- Static Public Member Functions inherited from fe::Counted
static String reportTracker (void)
 
static U32 trackerCount (void)
 
- Protected Types inherited from fe::Initialized
typedef void(* InitializeFunction) (Initialized *)
 
- Protected Member Functions inherited from fe::Handled< Component >
void abandonHandle (void)
 
- Protected Member Functions inherited from fe::Counted
int releaseInternal (void)
 Decrement the reference count. More...
 
void suppressReport (void)
 
- Protected Member Functions inherited from fe::Initialized
void addInitializer (InitializeFunction function)
 

Detailed Description

Viewpoint controller for detailed inspection of a single object.

Member Function Documentation

◆ auxillaryMatrix()

virtual const SpatialTransform& fe::ext::InspectController::auxillaryMatrix ( void  ) const
inlinevirtual

Secondary point of significance.

A controller may wish this matrix to be represented in a viewer.

Implements fe::ext::CameraControllerI.

◆ interestMatrix()

virtual const SpatialTransform& fe::ext::InspectController::interestMatrix ( void  ) const
inlinevirtual

Transform to center of interest.

A look-at controller might choose to spin around this point.

Implements fe::ext::CameraControllerI.


The documentation for this class was generated from the following files: