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Public Member Functions | Private Member Functions | Private Attributes | List of all members

WindowEvent handler that watches for a poll event and then feeds back any accumulated joystick events. More...

#include <JoySDL.h>

Inheritance diagram for fe::ext::JoySDL:
Inheritance graph
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Public Member Functions

void initialize (void)
 
virtual void handleBind (sp< SignalerI > spSignalerI, sp< Layout > spLayout)
 
virtual void handle (Record &record)
 
virtual ControllerType getControllerType (I32 a_joystickIndex)
 
- Public Member Functions inherited from fe::ext::HandlerI
virtual void handleSignal (Record &signal, sp< SignalerI > spSignalerI)
 
- Public Member Functions inherited from fe::Component
const Stringname (void) const
 Return the components chosen name. More...
 
const String verboseName (void) const
 Return the annotated chosen name. More...
 
void setName (const String &name)
 Rename the component to anything you want. More...
 
hp< Registryregistry (void) const
 Get the Registry that created this component. More...
 
void adjoin (sp< Component > spComponent)
 Tie this component's lifetime to another. More...
 
sp< Componentcreate (const String &implementation, BWORD quiet=FALSE) const
 Convienience function to registry()->create() More...
 
void disjoin (void)
 Untie component from Hub, if connected. More...
 
String factoryName (void)
 
void setLibrary (sp< Library > spLibrary)
 Store a reference to the library used to instantiate this component. More...
 
sp< Librarylibrary (void)
 Get the library that created the component. More...
 
void setFactoryIndex (I32 a_factoryIndex)
 Set the library's factory index. More...
 
I32 factoryIndex (void)
 Get the library's factory index. More...
 
void setSingleton (BWORD set)
 Specify whether component is a singleton. More...
 
BWORD isSingleton (void)
 Return whether component is a singleton. More...
 
virtual void acquire (void)
 Specialized reference increment. More...
 
virtual void release (void)
 Specialized reference decrement. More...
 
- Public Member Functions inherited from fe::Handled< Component >
const hp< Component > & getHandle (void) const
 Get a safe handle to this object. More...
 
- Public Member Functions inherited from fe::Protectable
virtual I32 protection (void) const
 
virtual void protect (void)
 
virtual void unprotect (void)
 
virtual Protectableclone (Protectable *pInstance=NULL)
 
- Public Member Functions inherited from fe::Counted
virtual void acquire (int &rCount)
 Increment the reference count (and get the count) More...
 
virtual void abandon (void)
 Decrement the reference count. More...
 
int count (void) const
 Return the count of references. More...
 
void setName (const String &)
 
void trackReference (void *pReference, String what)
 
void untrackReference (void *pReference)
 
void registerRegion (void *pT, U32 bytes)
 
- Public Member Functions inherited from fe::Initialized
void initializeAll (void)
 
void setActive (bool a_active)
 

Private Member Functions

void poll (void)
 

Private Attributes

hp< SignalerIm_hpSignalerI
 
sp< Componentm_spContextSDL
 
Array< SDL_Joystick * > m_joysticks
 
Array< ControllerType > m_controllerTypes
 
WindowEvent m_event
 
WindowEvent m_joyEvent
 
Record m_joyRecord
 
I32 m_maxAxes
 
I32 m_maxButtons
 
Array< Array< I32 > > m_pAxisLastState
 
Array< Array< I32 > > m_pAxisState
 
Array< Array< I32 > > m_pButtonState
 

Additional Inherited Members

- Public Types inherited from fe::ext::JoyI
enum  ControllerType {
  e_none = 0x00,
  e_stick = 0x01,
  e_wheel = 0x02,
  e_pedals = 0x03
}
 
- Static Public Member Functions inherited from fe::Counted
static String reportTracker (void)
 
static U32 trackerCount (void)
 
- Protected Types inherited from fe::Initialized
typedef void(* InitializeFunction) (Initialized *)
 
- Protected Member Functions inherited from fe::Handled< Component >
void abandonHandle (void)
 
- Protected Member Functions inherited from fe::Counted
int releaseInternal (void)
 Decrement the reference count. More...
 
void suppressReport (void)
 
- Protected Member Functions inherited from fe::Initialized
void addInitializer (InitializeFunction function)
 

Detailed Description

WindowEvent handler that watches for a poll event and then feeds back any accumulated joystick events.


The documentation for this class was generated from the following files: