Free Electron
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Basic screen space selection controller. More...
#include <SelectController.h>
Public Member Functions | |
void | initialize (void) |
virtual void | handleBind (sp< SignalerI > spSignaler, sp< Layout > l_sig) |
virtual void | handleSignal (Record &record, sp< SignalerI > spSignaler) |
Public Member Functions inherited from fe::ext::HandlerI | |
virtual void | handle (Record &signal) |
Public Member Functions inherited from fe::Component | |
const String & | name (void) const |
Return the components chosen name. More... | |
const String | verboseName (void) const |
Return the annotated chosen name. More... | |
void | setName (const String &name) |
Rename the component to anything you want. More... | |
hp< Registry > | registry (void) const |
Get the Registry that created this component. More... | |
void | adjoin (sp< Component > spComponent) |
Tie this component's lifetime to another. More... | |
sp< Component > | create (const String &implementation, BWORD quiet=FALSE) const |
Convienience function to registry()->create() More... | |
void | disjoin (void) |
Untie component from Hub, if connected. More... | |
String | factoryName (void) |
void | setLibrary (sp< Library > spLibrary) |
Store a reference to the library used to instantiate this component. More... | |
sp< Library > | library (void) |
Get the library that created the component. More... | |
void | setFactoryIndex (I32 a_factoryIndex) |
Set the library's factory index. More... | |
I32 | factoryIndex (void) |
Get the library's factory index. More... | |
void | setSingleton (BWORD set) |
Specify whether component is a singleton. More... | |
BWORD | isSingleton (void) |
Return whether component is a singleton. More... | |
virtual void | acquire (void) |
Specialized reference increment. More... | |
virtual void | release (void) |
Specialized reference decrement. More... | |
Public Member Functions inherited from fe::Handled< Component > | |
const hp< Component > & | getHandle (void) const |
Get a safe handle to this object. More... | |
Public Member Functions inherited from fe::Protectable | |
virtual I32 | protection (void) const |
virtual void | protect (void) |
virtual void | unprotect (void) |
virtual Protectable * | clone (Protectable *pInstance=NULL) |
Public Member Functions inherited from fe::Counted | |
virtual void | acquire (int &rCount) |
Increment the reference count (and get the count) More... | |
virtual void | abandon (void) |
Decrement the reference count. More... | |
int | count (void) const |
Return the count of references. More... | |
void | setName (const String &) |
void | trackReference (void *pReference, String what) |
void | untrackReference (void *pReference) |
void | registerRegion (void *pT, U32 bytes) |
Public Member Functions inherited from fe::Initialized | |
void | initializeAll (void) |
void | setActive (bool a_active) |
Public Member Functions inherited from fe::ext::Config | |
template<typename T > | |
T & | cfg (const String &a_key) |
virtual void | configParent (sp< ConfigI > a_parent) |
virtual bool | configLookup (const String &a_key, Instance &a_instance) |
virtual void | configSet (const String &a_key, Instance &a_instance) |
virtual void | configSet (const String &a_key, Record &a_record, const String &a_attr) |
Private Member Functions | |
virtual void | handlePick (Record &r_sig, sp< SignalerI > spSignaler) |
void | checkWindata (Record &r_windata) |
Private Member Functions inherited from fe::Initialized | |
void | initializeAll (void) |
void | setActive (bool a_active) |
void | addInitializer (InitializeFunction function) |
Private Attributes | |
sp< Scope > | m_spScope |
AsSelectable | m_asSelectable |
AsSelection | m_asSel |
AsSelParent | m_asSelParent |
AsSignal | m_asSignal |
AsPoint | m_asPoint |
AsBounded | m_asBounded |
AsPick | m_asPick |
AsWindata | m_asWindata |
AsParticle | m_asParticle |
AsProjected | m_asProjected |
WindowEvent::Mask | m_start |
WindowEvent::Mask | m_end |
WindowEvent::Mask | m_drag |
WindowEvent::Mask | m_clear |
std::vector< sp< IntersectRectI > > | m_screenSelects |
std::vector< sp< IntersectPointI > > | m_screenPicks |
std::vector< sp< IntersectRayI > > | m_worldPicks |
Additional Inherited Members | |
Static Public Member Functions inherited from fe::Counted | |
static String | reportTracker (void) |
static U32 | trackerCount (void) |
Protected Types inherited from fe::Initialized | |
typedef void(* | InitializeFunction) (Initialized *) |
Protected Member Functions inherited from fe::Handled< Component > | |
void | abandonHandle (void) |
Protected Member Functions inherited from fe::Counted | |
int | releaseInternal (void) |
Decrement the reference count. More... | |
void | suppressReport (void) |
Protected Member Functions inherited from fe::Initialized | |
void | addInitializer (InitializeFunction function) |
Private Types inherited from fe::Initialized | |
typedef void(* | InitializeFunction) (Initialized *) |
Related Functions inherited from fe::Component | |
FE_DL_EXPORT void FE_CDECL | checkUnload (sp< Library > &pLibrary, Component *pComponent=NULL) |
Delete the component and unload libraries where appropriate. More... | |
Basic screen space selection controller.
This controller simply maintains the start and end point of selections in screen space.
This controller handles event mapped signals (EventMap) and sets AsSelection attributes in the window data record.
Use the slot() method to set the layouts driving the controller.