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Public Member Functions | Private Member Functions | Private Attributes | List of all members
fe::ext::SimPlant Class Reference

Move all plants. More...

#include <SimPlant.h>

Inheritance diagram for fe::ext::SimPlant:
Inheritance graph
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Public Member Functions

virtual void handle (Record &a_forestRecord)
 
virtual WorkI::Threading threading (void)
 
virtual void setThreading (WorkI::Threading a_threading)
 
virtual void run (I32 a_id, sp< SpannedRange > a_spSpannedRange)
 
virtual void run (I32 a_id, sp< SpannedRange > a_spSpannedRange, String a_stage)
 
- Public Member Functions inherited from fe::ext::HandlerI
virtual void handleBind (sp< SignalerI > spSignalerI, sp< Layout > spLayout)
 
virtual void handleSignal (Record &signal, sp< SignalerI > spSignalerI)
 
- Public Member Functions inherited from fe::Component
const Stringname (void) const
 Return the components chosen name. More...
 
const String verboseName (void) const
 Return the annotated chosen name. More...
 
void setName (const String &name)
 Rename the component to anything you want. More...
 
hp< Registryregistry (void) const
 Get the Registry that created this component. More...
 
void adjoin (sp< Component > spComponent)
 Tie this component's lifetime to another. More...
 
sp< Componentcreate (const String &implementation, BWORD quiet=FALSE) const
 Convienience function to registry()->create() More...
 
void disjoin (void)
 Untie component from Hub, if connected. More...
 
String factoryName (void)
 
void setLibrary (sp< Library > spLibrary)
 Store a reference to the library used to instantiate this component. More...
 
sp< Librarylibrary (void)
 Get the library that created the component. More...
 
void setFactoryIndex (I32 a_factoryIndex)
 Set the library's factory index. More...
 
I32 factoryIndex (void)
 Get the library's factory index. More...
 
void setSingleton (BWORD set)
 Specify whether component is a singleton. More...
 
BWORD isSingleton (void)
 Return whether component is a singleton. More...
 
virtual void acquire (void)
 Specialized reference increment. More...
 
virtual void release (void)
 Specialized reference decrement. More...
 
- Public Member Functions inherited from fe::Handled< Component >
const hp< Component > & getHandle (void) const
 Get a safe handle to this object. More...
 
- Public Member Functions inherited from fe::Protectable
virtual I32 protection (void) const
 
virtual void protect (void)
 
virtual void unprotect (void)
 
virtual Protectableclone (Protectable *pInstance=NULL)
 
- Public Member Functions inherited from fe::Counted
virtual void acquire (int &rCount)
 Increment the reference count (and get the count) More...
 
virtual void abandon (void)
 Decrement the reference count. More...
 
int count (void) const
 Return the count of references. More...
 
void setName (const String &)
 
void trackReference (void *pReference, String what)
 
void untrackReference (void *pReference)
 
void registerRegion (void *pT, U32 bytes)
 
- Public Member Functions inherited from fe::Initialized
void initializeAll (void)
 
void setActive (bool a_active)
 

Private Member Functions

void update (Plant &a_rPlantRV)
 

Private Attributes

Forest m_forestRV
 
Plant m_plantRV
 
RecordArrayView< Plantm_plantRAV
 
PlantSeed m_seedRV
 
sp< Gang< PlantWorker, I32 > > m_spGang
 
I32 m_bundleSize
 

Additional Inherited Members

- Public Types inherited from fe::ext::WorkI
enum  Threading {
  e_unknown,
  e_singleThread,
  e_multiThread
}
 
- Static Public Member Functions inherited from fe::Counted
static String reportTracker (void)
 
static U32 trackerCount (void)
 
- Protected Types inherited from fe::Initialized
typedef void(* InitializeFunction) (Initialized *)
 
- Protected Member Functions inherited from fe::Handled< Component >
void abandonHandle (void)
 
- Protected Member Functions inherited from fe::Counted
int releaseInternal (void)
 Decrement the reference count. More...
 
void suppressReport (void)
 
- Protected Member Functions inherited from fe::Initialized
void addInitializer (InitializeFunction function)
 

Detailed Description

Move all plants.


The documentation for this class was generated from the following files: