Free Electron
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Lua Surface Binding. More...
#include <SurfaceAccessibleLua.h>
Public Member Functions | |
virtual BWORD | load (String a_filename, sp< Catalog > a_spSettings) |
load model data with settings More... | |
Public Member Functions inherited from fe::ext::SurfaceAccessibleRecord | |
virtual Protectable * | clone (Protectable *pInstance=NULL) |
virtual void | bind (Instance a_instance) |
associate with model data More... | |
virtual BWORD | isBound (void) |
Return true if surface is available. More... | |
virtual I32 | count (String a_nodeName, SurfaceAccessibleI::Element a_element) const |
virtual void | bind (sp< Scope > a_spScope) |
choose a data scope More... | |
virtual BWORD | save (String a_filename, sp< Catalog > a_spSettings) |
save model data with settings More... | |
virtual void | bind (sp< SurfaceAccessibleI::ThreadingState > a_spThreadingState) |
Inform threading intentions. More... | |
virtual void | groupNames (Array< String > &a_rNameArray, SurfaceAccessibleI::Element a_element) const |
virtual void | attributeSpecs (Array< SurfaceAccessibleI::Spec > &a_rSpecs, String a_node, SurfaceAccessibleI::Element a_element) const |
virtual void | require (SurfaceAccessibleI::Element a_element, String a_name, String a_typeName) |
virtual sp< SurfaceAccessorI > | accessor (String a_node, Element a_element, String a_name, Creation a_create, Writable a_writable) |
Return access to an attribute. More... | |
virtual sp< SurfaceAccessorI > | accessor (String a_node, Element a_element, Attribute a_attribute, Creation a_create, Writable a_writable) |
virtual sp< SurfaceI > | surface (String a_group, SurfaceI::Restrictions a_restrictions) |
virtual sp< SurfaceI > | subSurface (U32 a_subIndex, String a_group, SurfaceI::Restrictions a_restrictions) |
virtual void | copy (sp< SurfaceAccessibleI > a_spSurfaceAccessible) |
virtual void | copy (sp< SurfaceAccessibleI > a_spSurfaceAccessible, sp< FilterI > a_spFilter) |
virtual sp< MultiGroup > | generateGroup (SurfaceAccessibleI::Element a_element, String a_groupString) |
void | bind (Record &a_rRecord) |
Record | record (void) |
void | bindLike (sp< SurfaceAccessibleRecord > &a_rspOther) |
virtual sp< Component > | payload (void) |
void | setDiscontiguous (SurfaceAccessibleI::Element a_element) |
Public Member Functions inherited from fe::ext::SurfaceAccessibleBase | |
virtual BWORD | threadable (void) |
Indicate whether an implementation can be accessed from multiple threads. More... | |
virtual void | lock (I64 a_id) |
virtual void | lock (void) |
Start a thread-unsafe action. More... | |
virtual void | unlock (I64 a_id) |
virtual void | unlock (void) |
Finish a thread-unsafe action. More... | |
virtual BWORD | load (String a_filename) |
load model data from file More... | |
virtual BWORD | save (String a_filename) |
save model data to file More... | |
virtual void | attributeSpecs (Array< SurfaceAccessibleI::Spec > &a_rSpecs, SurfaceAccessibleI::Element a_element) const |
virtual void | clear (void) |
virtual I32 | count (SurfaceAccessibleI::Element a_element) const |
virtual sp< SurfaceAccessorI > | accessor (String a_node, Element a_element, String a_name, Creation a_create) |
virtual sp< SurfaceAccessorI > | accessor (String a_node, Element a_element, Attribute a_attribute, Creation a_create) |
virtual sp< SurfaceAccessorI > | accessor (Element a_element, String a_name, Creation a_create) |
virtual sp< SurfaceAccessorI > | accessor (Element a_element, Attribute a_attribute, Creation a_create) |
virtual sp< SurfaceAccessorI > | accessor (Element a_element, String a_name) |
virtual sp< SurfaceAccessorI > | accessor (Element a_element, Attribute a_attribute) |
virtual I32 | discardPattern (SurfaceAccessibleI::Element a_element, String a_pattern) |
Remove attributes/groups for entire surface. More... | |
virtual BWORD | discard (SurfaceAccessibleI::Element a_element, String a_name) |
virtual BWORD | discard (SurfaceAccessibleI::Element a_element, SurfaceAccessibleI::Attribute a_attribute) |
virtual sp< SurfaceI > | surface (void) |
Return current underlying SurfaceI. More... | |
virtual sp< SurfaceI > | surface (String a_group) |
virtual sp< SurfaceI > | subSurface (U32 a_subIndex) |
virtual sp< SurfaceI > | subSurface (U32 a_subIndex, String a_group) |
virtual void | copy (sp< SurfaceAccessibleI > a_spSurfaceAccessible, String a_nodeName) |
virtual void | instance (sp< SurfaceAccessibleI > a_spSurfaceAccessible, const Array< SpatialTransform > &a_rTransformArray) |
virtual void | append (sp< SurfaceAccessibleI > a_spSurfaceAccessible, const SpatialTransform *a_pTransform) |
void | append (sp< SurfaceAccessibleI > a_spSurfaceAccessible, String a_nodeName, const Array< SpatialTransform > &a_rTransformArray, sp< FilterI > a_spFilter) |
void | append (sp< SurfaceAccessibleI > a_spSurfaceAccessible, const SpatialTransform *a_pTransform, sp< FilterI > a_spFilter) |
virtual sp< SpannedRange > | atomize (AtomicChange a_atomicChange, String a_group, U32 a_desiredCount) |
virtual sp< SpannedRange > | atomizeConnectivity (AtomicChange a_atomicChange, String a_group, U32 a_desiredCount, BWORD a_checkPages) |
virtual void | setPaging (BWORD a_paging) |
virtual BWORD | paging (void) const |
virtual void | preparePaging (AtomicChange a_atomicChange, String a_group) |
virtual I32 | pointPage (U32 a_pointIndex) const |
virtual I32 | primitivePage (U32 a_primitiveIndex) const |
virtual BWORD | copyOutline (Array< String > &a_rStringArray) const |
String | findNameAttribute (void) |
void | setAttributeToDefault (Element a_element, I32 a_start, I32 a_count, const Spec &a_rSpec) |
virtual I32 | deleteElements (SurfaceAccessibleI::Element a_element, String a_groupString, BWORD a_retainGroups) |
Remove elements from surface. More... | |
virtual I32 | deleteElements (SurfaceAccessibleI::Element a_element, std::set< I32 > &a_rIntSet, BWORD a_retainGroups) |
virtual I32 | deleteElements (SurfaceAccessibleI::Element a_element, sp< SurfaceAccessibleBase::MultiGroup > a_spMultiGroup, BWORD a_retainGroups) |
BWORD | removeGroup (SurfaceAccessibleI::Element a_element, String a_groupString) |
BWORD | hasGroup (SurfaceAccessibleI::Element a_element, String a_groupString) |
sp< MultiGroup > | group (SurfaceAccessibleI::Element a_element, String a_groupString) |
std::map< String, sp< MultiGroup > > & | groupMap (SurfaceAccessibleI::Element a_element) |
Public Member Functions inherited from fe::Component | |
const String & | name (void) const |
Return the components chosen name. More... | |
const String | verboseName (void) const |
Return the annotated chosen name. More... | |
void | setName (const String &name) |
Rename the component to anything you want. More... | |
hp< Registry > | registry (void) const |
Get the Registry that created this component. More... | |
void | adjoin (sp< Component > spComponent) |
Tie this component's lifetime to another. More... | |
sp< Component > | create (const String &implementation, BWORD quiet=FALSE) const |
Convienience function to registry()->create() More... | |
void | disjoin (void) |
Untie component from Hub, if connected. More... | |
String | factoryName (void) |
void | setLibrary (sp< Library > spLibrary) |
Store a reference to the library used to instantiate this component. More... | |
sp< Library > | library (void) |
Get the library that created the component. More... | |
void | setFactoryIndex (I32 a_factoryIndex) |
Set the library's factory index. More... | |
I32 | factoryIndex (void) |
Get the library's factory index. More... | |
void | setSingleton (BWORD set) |
Specify whether component is a singleton. More... | |
BWORD | isSingleton (void) |
Return whether component is a singleton. More... | |
virtual void | acquire (void) |
Specialized reference increment. More... | |
virtual void | release (void) |
Specialized reference decrement. More... | |
Public Member Functions inherited from fe::Handled< Component > | |
const hp< Component > & | getHandle (void) const |
Get a safe handle to this object. More... | |
Public Member Functions inherited from fe::Protectable | |
virtual I32 | protection (void) const |
virtual void | protect (void) |
virtual void | unprotect (void) |
Public Member Functions inherited from fe::Counted | |
virtual void | acquire (int &rCount) |
Increment the reference count (and get the count) More... | |
virtual void | abandon (void) |
Decrement the reference count. More... | |
int | count (void) const |
Return the count of references. More... | |
void | setName (const String &) |
void | trackReference (void *pReference, String what) |
void | untrackReference (void *pReference) |
void | registerRegion (void *pT, U32 bytes) |
Public Member Functions inherited from fe::Initialized | |
void | initializeAll (void) |
void | setActive (bool a_active) |
Protected Member Functions | |
virtual void | reset (void) |
Protected Member Functions inherited from fe::ext::SurfaceAccessibleRecord | |
virtual void | ensureBinding (void) |
void | tuneRecordGroup (void) |
Protected Member Functions inherited from fe::ext::SurfaceAccessibleBase | |
SurfaceAccessibleI::Threading | threading (void) const |
void | outlineClear (void) |
void | outlineAppend (String a_line) |
void | outlineCreateDefault (void) |
String | addGroupRanges (sp< SurfaceAccessibleBase::MultiGroup >, String a_groupString) |
Protected Member Functions inherited from fe::Handled< Component > | |
void | abandonHandle (void) |
Protected Member Functions inherited from fe::Counted | |
int | releaseInternal (void) |
Decrement the reference count. More... | |
void | suppressReport (void) |
Protected Member Functions inherited from fe::Initialized | |
void | addInitializer (InitializeFunction function) |
Private Attributes | |
sp< LuaI > | m_spLuaI |
sp< Scope > | m_spScope |
SystemTicker | m_systemTicker |
Additional Inherited Members | |
Public Types inherited from fe::ext::SurfaceAccessibleI | |
enum | Element { e_point, e_pointGroup, e_vertex, e_primitive, e_primitiveGroup, e_detail, e_elementEnums } |
enum | Attribute { e_generic, e_position, e_normal, e_uv, e_color, e_vertices, e_properties } |
enum | Properties { e_openCurve, e_countU, e_countV, e_wrappedU, e_wrappedV, e_depth } |
enum | Form { e_closed, e_open } |
enum | Message { e_quiet, e_warning, e_error } |
enum | Creation { e_refuseMissing, e_createMissing } |
enum | Writable { e_readOnly, e_readWrite } |
enum | AtomicChange { e_pointsOnly, e_pointsOfPrimitives, e_primitivesOnly, e_primitivesWithPoints } |
enum | Threading { e_unknown =WorkI::e_unknown, e_singleThread =WorkI::e_singleThread, e_multiThread =WorkI::e_multiThread } |
Static Public Member Functions inherited from fe::ext::SurfaceAccessibleBase | |
static String | elementLayout (SurfaceAccessibleI::Element a_element) |
static String | attributeString (SurfaceAccessibleI::Attribute a_attribute) |
static BWORD | specsContain (const Array< Spec > &a_rSpecs, const Spec &a_rSpec) |
Static Public Member Functions inherited from fe::Counted | |
static String | reportTracker (void) |
static U32 | trackerCount (void) |
Protected Types inherited from fe::Initialized | |
typedef void(* | InitializeFunction) (Initialized *) |
Static Protected Member Functions inherited from fe::ext::SurfaceAccessibleBase | |
static String | commonName (String a_attrName) |
static String | attributeName (String a_specName) |
Protected Attributes inherited from fe::ext::SurfaceAccessibleRecord | |
sp< Scope > | m_spScope |
sp< RecordGroup > | m_spRecordGroup |
WeakRecord | m_weakRecord |
sp< SurfaceAccessibleI > | m_spForeignAccessible |
Accessor< String > | m_groupNameAccessor |
Accessor< std::set< I32 > > | m_groupSetAccessor |
BWORD | m_contiguous [e_elementEnums] |
Protected Attributes inherited from fe::ext::SurfaceAccessibleBase | |
sp< SurfaceAccessibleI::ThreadingState > | m_spThreadingState |
BWORD | m_paging |
I64 | m_locker |
Array< String > | m_outline |
std::map< String, sp< MultiGroup > > | m_pointGroupMap |
std::map< String, sp< MultiGroup > > | m_primitiveGroupMap |
Related Functions inherited from fe::Component | |
FE_DL_EXPORT void FE_CDECL | checkUnload (sp< Library > &pLibrary, Component *pComponent=NULL) |
Delete the component and unload libraries where appropriate. More... | |
Lua Surface Binding.
The intent is to manipulate the input context surface or to generate a new procedural surface.
load model data with settings
Reimplemented from fe::ext::SurfaceAccessibleRecord.